Another shortish update today :)
Job (Djobi) – programming, game conception
Development language: Flash MX/ActionScript
Most recent update/newsworthy happening:
Currently reproducing another SFII map (the one that leads from Granseal to Kazin’s quarters). This will be interesting as i’ll be able to incorporate map transitions in the game and see if they work out. As usual, the engine is also being tweaked to obtain the best performance.
Newts says: Shining Flash dates back quite a way, and is one of the most advanced Shining fangames currently available. Job was also the developer of a TSS favourite pastime, Penn Pong. Expect big things from this one!
Tomorrow I’ll be posting all the latest gossip on one of those projects which I thought had disappeared, Lazy Bum‘s Shining Truth. Don’t miss it!