Animation success and a sprite sheet

I figured out how to animate my characters with a background that isn’t just white. The trick was quite simple, just refreshing the background after each movement. I’ll be working on interaction next, triggering events when a character moves to a certain place on the map. Such as opening a door or engaging an enemy. I believe I’ll be using collision detection for this.

Also,I’m posting the sprite sheet for the centaur character below.

Centaur Sprite sheet

2 responses so far

Awesome stuff. I’d like to see the animated version.

:( Job Jan 9, 2007 at 4:22 am

Is 3d modelling sprites difficult? Considering the amount of 3D modelling + animation you will be doing.

Plus, since u’re doing 3D modelling, you should also consider having 8-sided rotations.

:( lazybum Dec 27, 2007 at 6:53 pm

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