Animation success and a sprite sheet
I figured out how to animate my characters with a background that isn’t just white. The trick was quite simple, just refreshing the background after each movement. I’ll be working on interaction next, triggering events when a character moves to a certain place on the map. Such as opening a door or engaging an enemy. I believe I’ll be using collision detection for this.
Also,I’m posting the sprite sheet for the centaur character below.