Here’s some great news for aspiring developers – bludragn has decided to release the full Shining Force PC source code onto GitHub.
I’ve decided to finally release the code for my old engine.
Hopefully it can be of use to anyone working on their own engine, or just curious as to how SFPC works. It’s possible I may come back to it to tinker again at some point, I’ve learned a lot in the years since I last touched it, but I don’t have the time or the motivation I once did to spend on it.
The project itself is written in C++, and can be built using Visual Studio 2010. The source contains everything from the 2012 summer update, which includes an A* path finding algorithm and a custom script engine. If you’re interested in creating your own Shining style project it’s well worth a look!
Read more: SFPC source code now available on Github