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The Shining Source

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 1 
 on: July 09, 2017, 03:18:42 am 
Started by Ewelupp - Last post by Ewelupp
Well we could always use more patrons, if you could check out our patreon page or even send your friends our way it would be much appreciated, we need all the support we can get. Thanks!

 2 
 on: July 04, 2017, 12:27:44 am 
Started by Chaoswizard98 - Last post by Chaoswizard98
Item use has now been updated to be easier to add and work more efficiently. That being said, All consumable items from SF2 have been added. Global targeting (ie, aura 4) has also been added along with a restore mana effect. Power potions can be used during battle now, and the antidote and fairy powder can be used outside of battle.

AI has also been updated. First off, the characters were following the shortest path as opposed to the quickest one. The second issue was that they had a tendency to form a single file line when moving towards the player. Now they will avoid forming said line.

Bookshelves / inspectibles have been generalized and are now easier to add.
Oh right one more thing, spells and items can stack effects now. So a medical herb can restore health, mana, and cure you of all status ailments if you wanted to go down that rout.

 3 
 on: June 26, 2017, 04:49:51 pm 
Started by Ewelupp - Last post by Chaoswizard98
That was hilariously awesome! I look forward to seeing more!

 4 
 on: June 20, 2017, 03:25:45 am 
Started by Ewelupp - Last post by Ewelupp
Before you get mad at that title, let me tell you, I have something you'll want to see. Check out my new machinima up on YouTube, whining force the machinima abridged! https://www.youtube.com/channel/UCwTpbHk3D918eLLw7rj5u5g
You can also find us on New grounds, Tumblr, Pinterest, Stumble Upon, twitter, weebly, deviantart, reddit and much much more!

 5 
 on: June 16, 2017, 09:17:32 pm 
Started by Chaoswizard98 - Last post by Chaoswizard98
Managed to get some time to record an update video.
https://youtu.be/rHYgQjZfUkA

 6 
 on: June 16, 2017, 06:45:46 pm 
Started by Chaoswizard98 - Last post by Chaoswizard98
Yeah man go for it.

 7 
 on: June 16, 2017, 09:58:47 am 
Started by Chaoswizard98 - Last post by Ty
Congratulations! Looking forward to trying this out!

Am I ok to upload the demo to the download area here?

 8 
 on: June 14, 2017, 03:52:28 am 
Started by Chaoswizard98 - Last post by Chaoswizard98
It, is finally done.

I have finally completed the new demo. Although I didn't continue the story any in this update, much of the early game has been tweaked and fleshed out. The most notable changes being the addition of the cave and below ship maps, some secret cutscenes, weapons displaying in battle, being able to loot chests in battle, and the church/advisor menus (Finally got a way to save the game!).

Overall, the early game has a lot more exploration and some fun new cutscenes if you try searching for the renewal gem.


And here's the new demo.
https://drive.google.com/file/d/0B-F-g-NTmRRdY2R6eHdXYXhPd3c/view?usp=sharing
As always, if you encounter any errors, let me know how you managed to break my game. Send me a screenshot of any errors and if possible, hit F5 and send me the savestate that GM creates. (Not to be confused with the ones that the church menu creates).

Cheers!

~Chaos

Edit:
Fixed issue with Medical Herbs restoring 0 HP and crashing on slots 3 and 4. Download link has been updated.

 9 
 on: June 13, 2017, 04:25:59 am 
Started by Chaoswizard98 - Last post by Chaoswizard98
This game looks better every time I see it!

Hey man, it still shocks me how far this project has come. Hell, go check out "Update 3" on my youtube channel. Crazy stuff lol.

Anyways, I slightly changed how searching works in order to allow for "un-detectable" objects and bringing up the menu (for reasons you'll see in the demo (if/when you figure it out)). Now interactable objects have a "instant interact" variable which bypasses the need for the search menu. By default, interactions are instant.

Torches appear alive and flicker their brightness.
Followers slightly illuminate the area.
The changelog for 1.4 is now the longest as far as updates and new features go.

And I'm halfway through the last secret cutscene. It's my favorite so far and I cant wait to share it with you.
Hoping to get this update out soon!

 10 
 on: June 12, 2017, 10:58:22 pm 
Started by Chaoswizard98 - Last post by Ty
This game looks better every time I see it!

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