[ Login | Register ]

The Shining Source

« previous next »
Pages: [1] Print
Memory leaks in C++   (Read 13764 times)
Old Post November 30, 2009, 01:18:11 pm
#1
Blahian *

Posts: 7

Logged
Memory leaks in C++
Hi!

Created application is working toooo slow, looks like there are a lot of memory leaks, there are a lot of pointers.  So, please, can you advice some effective tool for run-time errors and memory leaks detection in Visual Studio C++?


Old Post November 30, 2009, 07:37:37 pm
#2
Administrator Shining Spammer *

Posts: 1,129

Logged


Old Post December 02, 2009, 08:19:07 am
#3
Administrator
Shining Spammer *

Posts: 1,208

Logged
Re: Memory leaks in C++
Here are some answers from a different website on this:

http://stackoverflow.com/questions/413477/is-there-a-good-valgrind-substitute-for-windows

Devlyn

Great news for Shining fangame developers! Wink

Correcting your non-working <img> tags since 1982 Wink


Old Post December 07, 2009, 06:37:14 pm
#4
Blahian *

Posts: 7

Logged
Re: Memory leaks in C++
And how about Deleaker? One friend advised me it recently.


Pages: [1] Print 
« previous next »
Jump to:  

Powered by SMF 1.1.21 | SMF © 2013, Simple Machines