Adventurers Unbound – The Shining Source https://www.shiningsource.org Home of the Shining Style! A great place for developers of shining force fan games to hang out, exchange tips and share their projects. Mon, 02 May 2022 04:20:42 +0000 en-US hourly 1 https://wordpress.org/?v=5.1.13 Sneak peak at Adventurers Unbound’s “Hillford” town https://www.shiningsource.org/2022/05/sneak-peak-at-adventurers-unbounds-hillford-town/ https://www.shiningsource.org/2022/05/sneak-peak-at-adventurers-unbounds-hillford-town/#respond Mon, 02 May 2022 04:20:42 +0000 https://www.shiningsource.org/?p=2250

Chaoswizard98 recently published some new footage of Adventurers Unbound, and I think you’ll agree that it looks pretty great!

Hillford is a work in progress. I still need to decorate the inn and create the second floors for the weapon and item shops, and of course fill the town with NPCs.

Read more on Sneak peak at Adventurers Unbound’s “Hillford” town…

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Chaoswizard98 recently published some new footage of Adventurers Unbound, and I think you’ll agree that it looks pretty great!

Hillford is a work in progress. I still need to decorate the inn and create the second floors for the weapon and item shops, and of course fill the town with NPCs.


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Adventurers Unbound – Complete Demo Available! https://www.shiningsource.org/2022/05/adventurers-unbound-complete-demo-available/ https://www.shiningsource.org/2022/05/adventurers-unbound-complete-demo-available/#respond Sun, 01 May 2022 12:52:41 +0000 https://www.shiningsource.org/?p=2248

Choaswizard98’s amazing Shining-style project, “The Legend of Syro”, has a new name AND a new demo.

It’s been a long time coming, but the engine upgrade is finally complete!

This demo is the revised start of chapter 1 and, while a little on the short side, it should contain an example of just about everything a Shining Force fan is looking for. Especially when you access more than you’re supposed to with the cheats menu.

Read more on Adventurers Unbound – Complete Demo Available!…

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Choaswizard98’s amazing Shining-style project, “The Legend of Syro”, has a new name AND a new demo.

It’s been a long time coming, but the engine upgrade is finally complete!

This demo is the revised start of chapter 1 and, while a little on the short side, it should contain an example of just about everything a Shining Force fan is looking for. Especially when you access more than you’re supposed to with the cheats menu.

Oh yeah and I finally get to share the official title with you guys. The Legend of Syro has always been a placeholder.

Anywho, the next step of the journey is to port the project to the latest version of GameMaker, and get the engine in your hands! Until then, if you’ve got any questions, comments, or suggestions, let me know!

Be sure to download the demo and give it a try!

And yes, I know this news is a little late :)

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The Legend of Syro gets shops, costumes, and more! https://www.shiningsource.org/2021/06/the-legend-of-syro-gets-shops-costumes-and-more/ https://www.shiningsource.org/2021/06/the-legend-of-syro-gets-shops-costumes-and-more/#respond Sat, 26 Jun 2021 17:24:53 +0000 https://www.shiningsource.org/?p=2240 Choaswizard98 has been showing off some new changes to The Legend of Syro, and they look fantastic! The latest video on YouTube shows off some new features like shops and costumes, as well as a curious item called the Forbidden Box.

Read more on The Legend of Syro gets shops, costumes, and more!…

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Choaswizard98 has been showing off some new changes to The Legend of Syro, and they look fantastic! The latest video on YouTube shows off some new features like shops and costumes, as well as a curious item called the Forbidden Box.

Be sure to give it a watch!

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The Engine of Chaos is getting some updates https://www.shiningsource.org/2020/10/the-engine-of-chaos-is-getting-some-updates/ https://www.shiningsource.org/2020/10/the-engine-of-chaos-is-getting-some-updates/#respond Wed, 21 Oct 2020 23:48:46 +0000 https://www.shiningsource.org/?p=2230 It’s been a while since The Engine of Chaos was released, but Chaoswizard98 has been hard at work on improving it in just about every conceivable way.

Here’s a few of the changes that will be in the next version:

Read more on The Engine of Chaos is getting some updates…

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It’s been a while since The Engine of Chaos was released, but Chaoswizard98 has been hard at work on improving it in just about every conceivable way.

Here’s a few of the changes that will be in the next version:

Windows are drawn relative to screen position now to make changing internal resolution easier. tile_size is now a variable, so you’re not limited to 24×24. Setting a character to start at level 20 will automatically figure out their level 20 stats based off of level scheme.

Support for shaders, AI / Story flags, swapping control from Max to Bowie, having more than 1 party (SFCD party split), limited quantity shops, dynamic menus (once an event is made (such as ‘promote’) you can plug that option into whatever menu you want), More decisions other than Yes/No (Truth / Lie, ‘maybe’, ‘warrior / mage / healer’, whatever you want really).

Source: Shining Force Central


There’s no release date yet, but hopefully we won’t have to wait too long.

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The Engine of Chaos https://www.shiningsource.org/2018/10/the-engine-of-chaos/ https://www.shiningsource.org/2018/10/the-engine-of-chaos/#comments Tue, 02 Oct 2018 21:22:48 +0000 http://www.shiningsource.org/?p=2073

Chaoswizard98 dropped by Ye Olde Blah with some pretty big news – he’s sharing the engine that powers The Legend of Syro!

I feel that the engine is finally complete and stable enough to share with everyone. Now before you go and download it, you should know that the engine itself is still a work in progress. There are a LOT of scripts and objects which is to be expected from a more complicated game such as SF, and as such it’s easy to get lost. Especially since I don’t have everything fully organized right now.

Read more on The Engine of Chaos…

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Chaoswizard98 dropped by Ye Olde Blah with some pretty big news – he’s sharing the engine that powers The Legend of Syro!

I feel that the engine is finally complete and stable enough to share with everyone. Now before you go and download it, you should know that the engine itself is still a work in progress. There are a LOT of scripts and objects which is to be expected from a more complicated game such as SF, and as such it’s easy to get lost. Especially since I don’t have everything fully organized right now.


The other thing you should note is that I don’t have any sort of tutorial for the engine just yet. I’ll make a few tutorial videos down the line once I have everything organized, but for now, I’ve included the entirety of Chapter 1 of my game so that anyone who wanted to poke around and try to figure out how everything works can do so.

The project requires GameMaker Studio in order to load everything, but even if you don’t have it installed you can poke around the script files in the scripts directory. There’s a lot of things in there, such as:

  • All of the cutscenes from the most recent demo
  • AI scripts (including the different behaviours, such as moving to a location or following a target)
  • Interactive features like the church and shop
  • Battle status effects, item usage and more!

It’s well worth looking over, and if you have Game Maker Studio you’ll be able to make your own Shining style games!

Download The Engine of Chaos 1.3


Source: The Engine of Chaos (Gamemaker Shining Force Engine)]]>
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Beta testers needed for LoS https://www.shiningsource.org/2018/05/beta-testers-needed-for-los/ https://www.shiningsource.org/2018/05/beta-testers-needed-for-los/#respond Thu, 10 May 2018 23:30:14 +0000 http://www.shiningsource.org/?p=2060 If you have a copy of GameMaker 8.1 (or GameMaker Studio) and some spare time, The Legend of Syro could use your help!

I have a beta build available of the engine for anyone who has GameMaker 8.1 or GameMaker Studio. From what I hear, GameMaker Studio 2 comes with GameMaker Studio 1, so theoretically GMS2 users should be able to use it as well, but as I don’t have it myself, I can’t confirm that.

Read more on Beta testers needed for LoS…

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If you have a copy of GameMaker 8.1 (or GameMaker Studio) and some spare time, The Legend of Syro could use your help!

I have a beta build available of the engine for anyone who has GameMaker 8.1 or GameMaker Studio. From what I hear, GameMaker Studio 2 comes with GameMaker Studio 1, so theoretically GMS2 users should be able to use it as well, but as I don’t have it myself, I can’t confirm that.

If you have access to GM 8.1 or GMS and want to take a look at the project file, shoot me a PM with your version of GameMaker and I’ll send you the link.

Be sure to let Chaoswizard98 know if you’re able to help out!


Source: The Legend of Syro

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The Legend of Syro – Beta 1.0 https://www.shiningsource.org/2018/04/the-legend-of-syro-beta-1-0/ https://www.shiningsource.org/2018/04/the-legend-of-syro-beta-1-0/#respond Fri, 20 Apr 2018 01:31:39 +0000 http://www.shiningsource.org/?p=2035

It’s always exciting to see new project updates from The Legend of Syro, and this one is a real treat! There’s a tonne of new features (see the changelog) and lots of polish.

Read more on The Legend of Syro – Beta 1.0…

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It’s always exciting to see new project updates from The Legend of Syro, and this one is a real treat! There’s a tonne of new features (see the changelog) and lots of polish.

From Chaoswizard98:

This was a huge quality of life update and much of the core code has been changed. If I could get a few people to test it out, that would be great! As always, let me know if you find any bugs.

This update contains all of Chapter 1, a ‘Control Enemies’ cheat, the 6vs66 challenge map (Good luck! you’re going to need it!), and my Debug Test room which contains some new spells for you to mess with (Quake and Summon). Chapter 1 aside, all other features are accessed via the ‘Options’ portion of the main menu.

If you haven’t tried the game before, I highly recommend giving the demo a thorough playthrough. It’s extremely polished and has a great Shining Force feel to it. As always, be sure to leave some feedback in the forum too.

Download The Legend of Syro – Beta 1.0

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The Legend of Syro – Now with Shops https://www.shiningsource.org/2018/04/the-legend-of-syro-now-with-shops/ https://www.shiningsource.org/2018/04/the-legend-of-syro-now-with-shops/#respond Sun, 01 Apr 2018 06:05:09 +0000 http://www.shiningsource.org/?p=2018

Looking good!

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Looking good!

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The Legend of Syro development update https://www.shiningsource.org/2018/02/the-legend-of-syro-development-update/ https://www.shiningsource.org/2018/02/the-legend-of-syro-development-update/#respond Wed, 07 Feb 2018 21:28:11 +0000 http://www.shiningsource.org/?p=1999 Development on The Legend of Syro is still going strong, and Chaoswizard98 shared a nice big update on Ye Olde Blah. A quick rundown on some new and improved features:

  • The main menu has been improved, and contains room for challenges (and achievements)

Read more on The Legend of Syro development update…

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Development on The Legend of Syro is still going strong, and Chaoswizard98 shared a nice big update on Ye Olde Blah. A quick rundown on some new and improved features:

  • The main menu has been improved, and contains room for challenges (and achievements)
  • New options have been added to the AI to support more interesting behaviour
  • In-game camera has been rebuilt
  • Character sprites can be set independently of their class
  • Elemental damage has been added, along with buffs and debuffs
  • Movement types can now be overridden by equipment

Be sure to read the full update and leave some feedback!

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It’s time for a Christmas Battle!! https://www.shiningsource.org/2017/12/its-time-for-a-christmas-battle/ https://www.shiningsource.org/2017/12/its-time-for-a-christmas-battle/#respond Sat, 23 Dec 2017 04:38:59 +0000 http://www.shiningsource.org/?p=1974 That’s right, it’s time for a Christmas battle to keep everyone on their toes!

Chaoswizard98 has this to share:

Merry Christmas everyone

I added a nightmare challenge battle to the game which puts you up against all 66 enemies from chapter 1 all in a single battle royale. You can play this battle by setting ‘Challenge Mode’ to true in the options menu before starting a new game.

Read more on It’s time for a Christmas Battle!!…

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That’s right, it’s time for a Christmas battle to keep everyone on their toes!

Chaoswizard98 has this to share:

Merry Christmas everyone

I added a nightmare challenge battle to the game which puts you up against all 66 enemies from chapter 1 all in a single battle royale. You can play this battle by setting ‘Challenge Mode’ to true in the options menu before starting a new game.

Best of luck! (You’re going to need it)

(Version 1.6.2)
https://drive.google.com/file/d/1gJQsh2xI_R8HwE_QMU-tunq1SyP4e76H/view?usp=sharing

Good luck!

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