Loolarge’s Game – The Shining Source https://www.shiningsource.org Home of the Shining Style! A great place for developers of shining force fan games to hang out, exchange tips and share their projects. Fri, 03 Apr 2026 19:34:14 +0000 en-US hourly 1 https://wordpress.org/?v=5.1.19 Alive https://www.shiningsource.org/2006/06/alive/ https://www.shiningsource.org/2006/06/alive/#respond Sat, 03 Jun 2006 17:50:16 +0000 http://127.0.0.1:82/2006/06/alive/ No big news, i just wanted to say i am still alive and working on the Plugin for Softimage XSI :) The progress is slow because of my everyday job, but i will start fully working on the game in about a month. Yay :)

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No big news, i just wanted to say i am still alive and working on the Plugin for Softimage XSI :) The progress is slow because of my everyday job, but i will start fully working on the game in about a month. Yay :)

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Direct link https://www.shiningsource.org/2005/11/direct-link/ https://www.shiningsource.org/2005/11/direct-link/#respond Thu, 17 Nov 2005 21:39:13 +0000 http://127.0.0.1:82/2005/11/direct-link/

Here is the direct link:

Still a long way to go :s Technical stuff driving me nuts, but i am still fighting, heh. These graphics are only temporary, i hope it will look nicer in the end.

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Here is the direct link:

Still a long way to go :s Technical stuff driving me nuts, but i am still fighting, heh. These graphics are only temporary, i hope it will look nicer in the end.

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Loolarge’s Game – Cool Video https://www.shiningsource.org/2005/11/loolarges-game-cool-video/ https://www.shiningsource.org/2005/11/loolarges-game-cool-video/#respond Thu, 17 Nov 2005 20:58:19 +0000 http://127.0.0.1:82/2005/11/loolarges-game-cool-video/ Loolarge posted a video on Shining Force Central that’s definately worth a look. Sporting 3D graphics and some funky music (along with a nice Star Trek reference), it’s definately shaping up to be something special.

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Loolarge posted a video on Shining Force Central that’s definately worth a look. Sporting 3D graphics and some funky music (along with a nice Star Trek reference), it’s definately shaping up to be something special.

Read: Shining Force Central Forums » Loolarge’s Game

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Animation System https://www.shiningsource.org/2005/10/animation-system/ https://www.shiningsource.org/2005/10/animation-system/#respond Mon, 10 Oct 2005 21:03:56 +0000 http://127.0.0.1:82/2005/10/animation-system/ I am almost through with that XSI plugin and the animation system for my game. I thought it is time again to post something here, i am still alive, still working on the game every day. It progresses slowly but steady. Right now i estimate to be through the major programming stuff within a month or one and a half. Then i will begin working on the design part. Can’t wait for that.

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I am almost through with that XSI plugin and the animation system for my game. I thought it is time again to post something here, i am still alive, still working on the game every day. It progresses slowly but steady. Right now i estimate to be through the major programming stuff within a month or one and a half. Then i will begin working on the design part. Can’t wait for that.

Right now i am dealing with the handling of multiple animations and my scene format. In an animation sequence there is as many scenes to be played back as there are enemies. And you need to be able to trigger different animations that contain different objects and have different particle animations, different camera animations etc etc.

But lately i started working on the actual game code again and it was such a good feeling. The scene format works inside the game, so you can see the animations playing when you attack an enemy.

Sometimes i feel like everything is going too slow, but other times i feel very successful whenever something works. I just hope i can get most of the framework done by the end of this month.

Stay tuned…

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Loolarge Game https://www.shiningsource.org/2005/08/loolarge-game/ https://www.shiningsource.org/2005/08/loolarge-game/#respond Sun, 21 Aug 2005 18:52:31 +0000 http://127.0.0.1:82/2005/08/loolarge-game/ I created a new section on my website, dedicated to my shining force type game project. The picture shows my plugin for Softimage XSI. More details: here

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I created a new section on my website, dedicated to my shining force type game project. The picture shows my plugin for Softimage XSI. More details: here

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Loolarge making progress https://www.shiningsource.org/2005/08/loolarge-making-progress/ https://www.shiningsource.org/2005/08/loolarge-making-progress/#respond Tue, 09 Aug 2005 08:06:55 +0000 http://127.0.0.1:82/2006/08/loolarge-making-progress/ As planned I am back in Germany, living in a new apartment and working on the game project exclusively. Still only working on technical stuff, namely the 3D-Plugin for XSI.

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As planned I am back in Germany, living in a new apartment and working on the game project exclusively. Still only working on technical stuff, namely the 3D-Plugin for XSI.

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XSI connection https://www.shiningsource.org/2005/05/xsi-connection/ https://www.shiningsource.org/2005/05/xsi-connection/#respond Thu, 19 May 2005 16:22:15 +0000 http://127.0.0.1:82/2005/05/xsi-connection/ I am currently working on integrating the TV3D Engine into Softimage XSI. The plan is being able to do all animation in XSI and having an instant feedback. Afterwards the entire scene gets exported into a custom fileformat.

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I am currently working on integrating the TV3D Engine into Softimage XSI. The plan is being able to do all animation in XSI and having an instant feedback. Afterwards the entire scene gets exported into a custom fileformat.

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Working fulltime https://www.shiningsource.org/2005/04/working-fulltime/ https://www.shiningsource.org/2005/04/working-fulltime/#respond Sun, 17 Apr 2005 14:30:21 +0000 http://127.0.0.1:82/2005/04/working-fulltime/ Hi all,

i will be taking about six months to a year off, so that i can solely work on the game fulltime, starting in july! That’s 10 weeks from now. This means i will progress much faster, and probably have a close to complete gameplay demo two or three months later. I hope the TV3D6.5 beta (3D Engine) will go public until then, otherwise i am not allowed to make a release :)

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Hi all,

i will be taking about six months to a year off, so that i can solely work on the game fulltime, starting in july! That’s 10 weeks from now. This means i will progress much faster, and probably have a close to complete gameplay demo two or three months later. I hope the TV3D6.5 beta (3D Engine) will go public until then, otherwise i am not allowed to make a release :)

I was working on my editor during the weekends, so that’s halfway complete now. I decided to go with Softimage XSI for content creation, so the next step is to purchase that and integrate it into my working pipeline.

So i am kinda excited about dedicating more time to the game, then i can push it more. It’s gonna be awesome :)

Oh yeah, i am going to visit the E3 in Los Angeles this year, i’ll try to get some publisher’s adresses. Who cares if it’s utopic or not :)

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First Loolarge demo released! https://www.shiningsource.org/2005/02/first-loolarge-demo-released/ https://www.shiningsource.org/2005/02/first-loolarge-demo-released/#respond Sun, 20 Feb 2005 22:09:26 +0000 http://127.0.0.1:82/2005/02/first-loolarge-demo-released/ What it contains:

  • A fully working fully 3D SHF style battle engine

Need I say more? ;)

Grab it from the menu up above and be sure to read the readme file before playing :)

Read more on First Loolarge demo released!…

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What it contains:

  • A fully working fully 3D SHF style battle engine

Need I say more? ;)

Grab it from the menu up above and be sure to read the readme file before playing :)

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