Shining Valour – The Shining Source https://www.shiningsource.org Home of the Shining Style! A great place for developers of shining force fan games to hang out, exchange tips and share their projects. Fri, 04 Jul 2025 15:04:54 +0000 en-US hourly 1 https://wordpress.org/?v=5.1.19 Shining Valour update https://www.shiningsource.org/2004/05/shining-valour-update/ https://www.shiningsource.org/2004/05/shining-valour-update/#respond Thu, 27 May 2004 21:13:13 +0000 http://127.0.0.1:82/2004/05/shining-valour-update/ I just managed to drag myself away from my Gamecube to post this for you :P

Shining Valour

Project website

Development team:
McPhisto – programming, sprites, graphics, game design
Sam Waldron – Game designer, path layer
Wyndigo – executive art director (gotta love posh job descriptions ;) – Newts)

Read more on Shining Valour update…

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I just managed to drag myself away from my Gamecube to post this for you :P

Shining Valour

Project website

Development team:
McPhisto – programming, sprites, graphics, game design
Sam Waldron – Game designer, path layer
Wyndigo – executive art director (gotta love posh job descriptions ;) – Newts)

Development language: Multimedia Fusion

Most recent release

Most recent update or newsworthy happening:
Recently released a battle engine demo. The game has been put on hold for the next couple of weeks due to University essays and exams. When the mid-year break rolls along, I will begin working on the actual game. The plan is to release the game in chapters. Chapter One will feature 10 battles, 7 playable characters, and a lot of other stuff.

Other comments:
Glad to see TSS up and running! Looking forward to updating my own section of the website :P

Newts says: Having played the first battle of Shining Valour, this is a very promising project indeed. The graphics and general feel of the game recreate that “Shining feel” which is so difficult to describe; it’s one of those “you’ll know it when you see it” types of things. That’s not a very useful thing to say, so I highly recommend downloading the demo and seeing for yourself!

Tomorrow I’ll be updating you all on Shining Flash. See you then!

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Fresh SV release https://www.shiningsource.org/2004/05/fresh-sv-release/ https://www.shiningsource.org/2004/05/fresh-sv-release/#respond Tue, 04 May 2004 09:50:32 +0000 http://127.0.0.1:82/2004/05/fresh-sv-release/ Coz Im lazy, here’s the message McPhisto posted at Ye Olde Blah ;)

Here’s a little battle demo for people to try out:

http://homepages.ihug.co.nz/~clark4/svb1.zip

Now, it’s extremely buggy, unpolished, and incomplete. I just thought I should prove I’m still chipping away at this thing . If you could report on bugs, that’d be great. Just post em in this thread. Please don’t mention the graphics or sound – practically none of the gfx are going to make it into the final version, and I have other things to worry about at this stage.

Read more on Fresh SV release…

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Coz Im lazy, here’s the message McPhisto posted at Ye Olde Blah ;)

Here’s a little battle demo for people to try out:

http://homepages.ihug.co.nz/~clark4/svb1.zip

Now, it’s extremely buggy, unpolished, and incomplete. I just thought I should prove I’m still chipping away at this thing . If you could report on bugs, that’d be great. Just post em in this thread. Please don’t mention the graphics or sound – practically none of the gfx are going to make it into the final version, and I have other things to worry about at this stage.

I’ll add this demo to the TSS downloads later on and set up a local mirror for you guys :)

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