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Data mining a Shining Force ROM   (Read 13728 times)
Old Post December 30, 2019, 08:55:02 pm
Blahian *

Posts: 1

Data mining a Shining Force ROM
I'm currently data mining a ROM of the original shining force to better understand it's mechanics, architecture, and limitations to get a better idea of what to do for my own game. I only started ROM hacking about a week ago, and there's no post anywhere that I can find about what offsets correspond to what information. I've found where character, class, and item information is, but not how to interpret all of it yet. The first major thing I've found out so far is that Sky Warriors are able to equip the Chaos Breaker.

I'll be sharing the offsets in a later post once I find out how to properly format it.

New Post December 30, 2019, 10:56:04 pm
Shining Sideburns *

Posts: 837

Re: Data mining a Shining Force ROM
Sounds great!

Have you looked at the Shining Force Central disassembly project on GitHub? They have disassemblies of Shining Force, Shining Force II and Shining Force CD. I've used the SF2 one a couple of times to figure out stats and the scripting system used by the game.

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