Seems that everything has gone a bit silent on the project front, so I want to do a quick count to see how many are still being worked on.
In other words, post your project and it's status please
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Project Count (Read 26384 times)
November 01, 2004, 05:25:25 pm
#2
Administrator
Shining Spammer
Posts: 1,208
Logged
November 02, 2004, 08:52:57 am
#3
Shining Something
Posts: 143
Logged
Project Count
hining Odyssey under devlopment: http://mapage.noos.fr/zylokh
Devlopment on Shining Odyssey should start again some time in November... after about one year sleep
hining Odyssey under devlopment: http://mapage.noos.fr/zylokh
November 03, 2004, 03:49:22 am
#4
Shining Asteroid
Posts: 311
Logged
Project Count
Not dead, but not in progress at the moment either. I'll go back and get it started some day.
November 07, 2004, 10:01:35 pm
#5
Shining Forever
Posts: 273
Logged
Project Count
SC: dead again, dun dun dun.
Dream Shining Character is still being hosted 24/7 like usual, but no work is being done on it. I'm making afew other byond games for awhile, but I hope to continue working on DSC before the end of the month.
SC: dead again, dun dun dun.
November 12, 2004, 02:08:41 pm
#6
Shining Something
Posts: 142
Logged
Project Count
Love is Grand , Divorce ..... a hundred Grand
about Dark Resurrection 3D:
-
I'm still busy learning Blitz3D. "types" have no secrets anymore
Next up is: loading and saving of data (teh horror)
Bought Geoscape3D (that's a lot of 3D's huh) a few days ago.
So, I'm learning that too
I'm beginning to make some huuuge maps now.
Dabbling with code for the skyboxes.
Planning:
1) buying Gamespace 1.5 and the Greenbriar Level Exporter (end of november)
2) buying Fruityloops and Magix MP3 maker (end of december)
I've started making a house in Maplet as an X.file . But Blitz turns it inside out and with no textures ( WTF :? ). Guess some more studying can't hurt
Sadly, I can't show some pretty pictures right now :cry:
See y'all soon
-
I'm still busy learning Blitz3D. "types" have no secrets anymore
Next up is: loading and saving of data (teh horror)
Bought Geoscape3D (that's a lot of 3D's huh) a few days ago.
So, I'm learning that too
I'm beginning to make some huuuge maps now.
Dabbling with code for the skyboxes.
Planning:
1) buying Gamespace 1.5 and the Greenbriar Level Exporter (end of november)
2) buying Fruityloops and Magix MP3 maker (end of december)
I've started making a house in Maplet as an X.file . But Blitz turns it inside out and with no textures ( WTF :? ). Guess some more studying can't hurt
Sadly, I can't show some pretty pictures right now :cry:
See y'all soon
Love is Grand , Divorce ..... a hundred Grand
November 12, 2004, 04:21:22 pm
#7
Administrator
Shining Sideburns
Posts: 837
Logged
Project Count
OT: I'm pretty sure Maplet is designed for making indoor scenes, hence the turning things inside out. There way be a way of switching it around, but I haven't used it for aaaaages so not sure.
November 14, 2004, 06:09:50 pm
#8
Blahian
Posts: 17
Logged
Project Count
Hey PvD, glad to hear you're still working on it. Sorry I couldn't work on the story for you like I'd hoped. Back then I just didn't have the time. However that may be changing now, so if you have a messenger system PM me here to try to get in touch, unless you already have someone working on it.
November 15, 2004, 08:36:41 am
#9
Shining Something
Posts: 142
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Project Count
Love is Grand , Divorce ..... a hundred Grand
@ Ty: yup, that's right. Maplet can only be used for indoor scenes.
That's why I've decided on Gamespace
With this I can make normal houses for outdoor scenes.
@ Patrel: That's would great . I will send you a PM on TSS as well as SFC soon. (hmm, a lot of abbrev. :lol: )
That's why I've decided on Gamespace
With this I can make normal houses for outdoor scenes.
@ Patrel: That's would great . I will send you a PM on TSS as well as SFC soon. (hmm, a lot of abbrev. :lol: )
Love is Grand , Divorce ..... a hundred Grand
November 15, 2004, 10:45:51 am
#10
Blahian
Posts: 17
Logged
Project Count
That'll be fine, though I only check in here on Sun/Mon, and I'm at SFC daily, so keep that in mind when PM'ing me.
November 19, 2004, 01:15:38 pm
#11
Blahian
Posts: 40
Logged
Project Count
Abstract thoughts and unintelligible emotions
19 Nov, Friday 5.45 pm, GMT+8.
O levels are officially over for Lazy Bum. He looks forward to A levels but thats in 2 years.
This officially marks the redevelopment of Shining Truth. Beware.
O levels are officially over for Lazy Bum. He looks forward to A levels but thats in 2 years.
This officially marks the redevelopment of Shining Truth. Beware.
Abstract thoughts and unintelligible emotions
December 10, 2004, 12:58:41 pm
#12
Administrator
Shining Spammer
Posts: 1,208
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Project Count
Update: Just wanted to mention that as of yesterday SSC is out of its comatose state again. Development on the Map Editor has been resumed .
December 11, 2004, 12:50:58 am
#13
Shining Light
Posts: 230
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Project Count
*Pops the Champagne for SSC*
Shining Flash is also alive and well. There's a very good possibility that i might get Windows Server 2003 for free from the Engineering Dept at school. So i'm pondering the possibility of buying a faster machine and hosting Shining Flash in it. That way i could use the MM Communication Server and hello multiplayer games...
Shining Flash is also alive and well. There's a very good possibility that i might get Windows Server 2003 for free from the Engineering Dept at school. So i'm pondering the possibility of buying a faster machine and hosting Shining Flash in it. That way i could use the MM Communication Server and hello multiplayer games...
January 11, 2005, 02:45:18 pm
#14
Blahian
Posts: 2
Logged
Project Count
BA
Bowie Online is still active... as far as we intend to complete it goes... kinda quiet right now though... fingers in pies and... suchlike....
BA