A 3D laptop? I didn't even know those existed . Can you make 48x48x48 sprites with that?
(not that the engine supports it, but still: the thought is interesting .)
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Sprites needed :) 12x12,24x24 or 48x48 (Read 71574 times)
June 16, 2011, 10:19:44 pm
#31
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Shining Spammer
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June 19, 2011, 08:29:20 pm
#32
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Re: Sprites needed :) 12x12,24x24 or 48x48
~Elvenfyre
ok ok I spent all weekend playing dracula origin in 3d.
I feel violated.
I feel violated.
~Elvenfyre
June 20, 2011, 09:32:22 pm
#33
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Re: Sprites needed :) 12x12,24x24 or 48x48
I spent a lot of time on the game actually, and already have a version with 3 different battles and 3 party members .
If you'd like to check it out, feel free to download it here:
http://ccs.chem.ucl.ac.uk/~derek/BABS%203.rar
and play it
If you do play it, feel free to let me know what you think of it too .
If you'd like to check it out, feel free to download it here:
http://ccs.chem.ucl.ac.uk/~derek/BABS%203.rar
and play it
If you do play it, feel free to let me know what you think of it too .
June 25, 2011, 02:25:53 am
#34
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Re: Sprites needed :) 12x12,24x24 or 48x48
~Elvenfyre
nice!
freeze on attacking green ooze though (no command prompt info on the crash)
freeze on attacking green ooze though (no command prompt info on the crash)
~Elvenfyre
June 28, 2011, 08:09:09 am
#35
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Re: Sprites needed :) 12x12,24x24 or 48x48
Ah yes, that was because of me pointing to .gif files in the monsterfile that did no exist.
If you change the battle frame files of the green ooze from .gif to .png then the problem can be resolved without any code change .
In the coming month I might not make as much effort on this as the past month, but personally I think I got a long way already and I do intend to keep this project running for the long term.
If you change the battle frame files of the green ooze from .gif to .png then the problem can be resolved without any code change .
In the coming month I might not make as much effort on this as the past month, but personally I think I got a long way already and I do intend to keep this project running for the long term.