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The Shining Source

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1   Re: any C# Users out there?
Wouldn't this have to do with what IDE you're using? I use Microsoft Visual C++, and to show line numbers I click: Tools >> Options >> Text Editor >> C/C++. Then I click the line numbers check box under 'display'.

If you're using Visual C# it should be similar. I think.

2   Re: Proper advice needed
Sounds like I need to get a DS!

3   Re: Proper advice needed
Glad to hear things worked out! Any games you've played lately that you can recommend? Have you tried 'Wario Ware'?

4   Re: Wii Fiasco
When you do get a Wii here's my friend code: 0224 2935 4049 9077.  Add me in and we can transfer Miis like Newts suggested. You can add me too, Newts! I'd love to finally get some Miis marching in the Mii Pararade!

5   Re: Wii Fiasco
Wow! I never would have thought it would still be so difficult to find a Wii. It's mid February and supply still hasn't caught up with demand. I completely agree with you about people who buy systems just to ebay them for absurd prices, I can't stand that. The problem is that some people will actually pay these high amounts too.

Look at the bright side though. By the time you get a Wii, mabye the alternate color versions will be around and you can get a cool black or red one!

6   Re: New Javascript Engine
This looks really cool! I'm getting the same results as Elvenfyre though, with the duplicate (and somtimes triple) hero and a jump in the animation when it starts. Also, the buttons (up,down,left,right) don't do anything for me though.  I tried it in Firefox 1.5 and IE 6.

7   Re: New TSS interviews
I nominate Peter!

8   Re: Dark Resurrection 3D
I could also do some testing. My PC is a Athlon 3200 with 1.5GB of RAM and an ATI graphics card with 256MB.

9   How to Handle Experience Points
I'm trying to decide if I want to change the way experience is handed out in my project, compared to original Shining Force games. Perhaps characters should all get some experience just for being out on the battlefield with a winning team? Should they also get experience for being attacked? I think experience is experience, even if it's the experiences of getting your butt kicked by some giant rat. I think healers should get more experience, without having to kill creatures. Maybe healers get more experience when they choose to heal the 'most appropriate' person to heal. Such as a character that is already hurt and is next to be attacked.

Also, what about characters that don't enter battle? Should there be a way for them to gain experiences so they don't fall behind as much? It would make it easier to start using a character that you didn't use for the last five battles. That could add a different take on the game, where you could have to choose the right team on a battle by battle basis. One way to do this might be by  having a 'training room' at the headquarters  where you could choose to let some unused characters earn experience, at the cost of gold. What I don't like about this though is using all characters during one play-through of the game. Having characters you don't use gives you a reason to play the game again, with a different team.

What about 'power-leveling'? Should it be allowed? It's a good way to build up the characters you like, but also it does make the game pretty easy. What if retreating meant losing the experience you gained in that battle?

So if you could change the way experience points were handed out in a Shining Force game, how would you do it?

10   Re: Ye Olde Chat, The Return of
This is probably some browser setting I need to change, but I get a JAVA error when trying to connect using the Ye Olde Chat page.

15:29] Unable to connect : java.net.ConnectException : Connection timed out: connect


11   Re: Autonomous Character Movement in SF
This is a pretty interesting solution! I'll be trying to figure this out soon too. I think I'm also going to have an option that the character could remain the same spot, instead of always having to choose a direction to move too.

12   Re: What makes a Shining Style plot?
I think all the points made so far are good and remind me of a Shining game. I also think Shining games (at least the ones I've played) have plots that are pretty straight foward, perhaps a twist or two, but nothing that will really confuse you. Compared to games like Tales of Symphonia where even after completing it, I couldn't tell you what the plot was about.

13   Re: Killing with kindness
I'm thinking it could be like from "Of Mice and Men" where Lennie has a pet mouse but pets it so hard he kills it.

Great, now I'm thinking of that bugs bunny cartoon with the abominable snowman who captures Bugs as a pet and names him George.

14   Re: Wanted: "Random Projects" images
I like the one you did for Spark. If I come up with something else though, I'll send it to you.

15   Re: Birthday wishes
Happy Birthday Newts! I'm 26  Grin


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