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Shining Online - Screens and updates [Updated June 9th, 2020]   (Read 264321 times)
Old Post January 15, 2010, 04:22:58 pm
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Ty
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Shining Online - Screens and updates [Updated June 9th, 2020]
Updates:

---

I figured I'd post these in the forum instead of my worklog, as they're really not that interesting. Anyway, they're two screens from the front end of the game. The idea is that you'll be able to drop new stories into the game directory and they'll appear here, ready to play. It works, sort of Wink

To be honest, I'm not that happy with how it looks at the moment. To keep with the retro theme, (almost) everything is scaled, but I'm not sure that it really fits. It could be just me being a perfectionist, or if could be genuinely ugly. I'm not sure if mixing resolutions is such a good idea, but it would allow more on screen.

Anyway, criticisms are welcome

Attachments

* story_info.png (37.01 KB, 640x400 - viewed 7606 times.)


Old Post January 15, 2010, 09:43:40 pm
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Re: Shining Online - Screens and updates [updated Jan 15th]
How about critical acclaim?  Cheesy Cheesy Cheesy Cheesy Cheesy Cheesy

MORE MORE MORE MORE

~Elvenfyre


Old Post January 15, 2010, 10:13:23 pm
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Re: Shining Online - Screens and updates [updated Jan 15th]
Ok then Wink Here's a very (very) rough shot of the overworld map I've been working on. I'm quite pleased with how it's shaping up, although drawing all of the transitions is a bit of a pain.

Attachments

* overworld-test.png (5.37 KB, 480x360 - viewed 7442 times.)


Old Post January 18, 2010, 09:15:20 am
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Re: Shining Online - Screens and updates [updated Jan 15th]
Ooo I love the transition tiles you have there.  Juicy stuff Cheesy

~Elvenfyre


Old Post January 18, 2010, 01:11:54 pm
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Re: Shining Online - Screens and updates [updated Jan 15th]
The mixed resolution thing looks completely fine to me, I don't think it's an issue at all Wink.

As for transition tiles, they tend to be a big time-sink, so don't waste too much time on them. Even the developers of Shining Force 1 and 2 never got them consistently everywhere Wink.

Besides, the benefit of transition tiles to the overall game experience is very limited. It may be better to focus on other parts while you are dedicating precious time to your precious baby Wink.

Devlyn

Great news for Shining fangame developers! Wink

Correcting your non-working <img> tags since 1982 Wink


Old Post January 19, 2010, 01:30:10 am
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Re: Shining Online - Screens and updates [updated Jan 15th]
Yeah, I'll probably stick with rough transitions for now and then clean them up in the future if I get time, otherwise I'll be drawing tiles forever Sad

And yes, this little baby is getting lots of love right now. No doubt in a week I'll forget all about it for another 6 months Wink


Old Post January 31, 2010, 12:13:17 am
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Re: Shining Online - Screens and updates [updated Jan 15th]
For some reason I can't see these shots on either Chrome or I.E. :\


Old Post February 01, 2010, 01:41:42 pm
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Re: Shining Online - Screens and updates [updated Jan 15th]
Hmm, works on both from here. I've updated the forum so guests can see attachments, so that might help. You can see some of them in the latest worklog entry too Tongue


Old Post February 01, 2010, 10:48:17 pm
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Re: Shining Online - Screens and updates [updated Jan 15th]
Holy crap! You still remember....  Cool
I'm looking forward to your next demo endeavour. Do you have any ideas for a plot? Wink

Devlyn

Great news for Shining fangame developers! Wink

Correcting your non-working <img> tags since 1982 Wink


Old Post February 01, 2010, 11:11:15 pm
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Re: Shining Online - Screens and updates [updated Jan 15th]
Yep, I've got plenty of ideas Wink It won't be much bigger than the last one, but there's a few features I definitely want working this time (like no deadly crashes Wink). I'm pretty organised this time around, although we'll have to see if that actually makes a difference.


Old Post February 04, 2010, 01:03:59 pm
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Re: Shining Online - Screens and updates [updated Jan 15th]
Good to see! XD Keep it going!

"So, you want to see if the carpet matches the drapes eh? Well, only the luckiest of ladies get to find that out." ^^


Old Post February 20, 2010, 09:59:32 pm
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Re: Shining Online - Screens and updates [updated Jan 15th]
Wow, didn't realize this project was still alive.  Looks great, keep up the good work! 



Old Post March 13, 2010, 11:43:06 am
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New Post March 26, 2010, 07:31:18 pm
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Re: Shining Online - Screens and updates [updated Jan 15th]
I tried recording my progress for 30 minutes to see how it turned out. This is only a rough (and not very interesting) video. It does show the engine going from black to a scrollable map though Smiley Let me know thoughts on framerate / image quality etc. I may do a longer one as part of the summer/winter challenge Wink

(A little timelapse experiment.)


New Post April 14, 2010, 05:17:04 pm
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Re: Shining Online - Screens and updates [Updated March 26th]
Now I've got a little guy running around a map, along with collisions and transparent tiles Cheesy

Attachments

* walkabout.png (38.17 KB, 656x438 - viewed 7455 times.)


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