- March 26th -- Timelapse Stuff
- April 14th-- Walkabout Stuff
- July 29th, 2010 -- Menu Stuf
- August 6th, 2014 - Team screen
- August 28th, 2012-- Dev Console / Engine Info
- September 10th, 2014-- Scripted textbox
- February 23rd, 2016-- First battle screenshot
- November 24th, 2017 -- Character magic screen
- January 28th, 2019 -- Battle range indicator
- June 9th, 2020 -- Attack range indicator
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I figured I'd post these in the forum instead of my worklog, as they're really not that interesting. Anyway, they're two screens from the front end of the game. The idea is that you'll be able to drop new stories into the game directory and they'll appear here, ready to play. It works, sort of
To be honest, I'm not that happy with how it looks at the moment. To keep with the retro theme, (almost) everything is scaled, but I'm not sure that it really fits. It could be just me being a perfectionist, or if could be genuinely ugly. I'm not sure if mixing resolutions is such a good idea, but it would allow more on screen.
Anyway, criticisms are welcome