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Project Candlelight   (Read 112907 times)
New Post April 02, 2005, 09:44:04 pm
#1
Shining Dude *

Posts: 156

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Project Candlelight
Currently, I am in the process of making my own game. I'll just mirror what I wrote in SFC....

Quote
I am planing on making a shining force game. Yeah, everyone's doing it, but I thought that I'd put my cards in the hat.

First off, I'll discribe what I'm not doing.

> I am not copying any previous Shining Forces. That would be copyright infringement.

> I am not going to make any earlier charicters playable.

What I will do is:

> Will make Previous charicters appear for purposes of storyline

> Make new items and weapons (though some old ones, Like the Force Sword, will be included as a hold to the series_

> Make the interface more intuitive, if possible, and make the fonts fit the resolution of the rest f the game.

> Make my digital images more refined then so many other games I've seen!


For this project, I will employ the services of sphere. The Sphere game engine has proven to be a valuable tool. However, it uses Javascript, which I have tried and failed to learn on various occasions. So now I reach out to the public in hopes of finding a good programmer or two.

This project is temporarily codenamed "project candlelight." If All goes well, I might incorperate Full Motion Video and Built incorperated IRC.

Although I doubt that people will help me, I hope that everyone will have some involvement. The best game that you will ever play is one of which you have helped concieve.


As you can see, This is a completely origional game with Precursor Storyline references and styles. The battle system will also be revamped minutely to enhanse the tactile experiance (one feature that will be included is battle platooning, where the charicters can combine their efforts and attack an enemy unit as one.

ave the Kyantol



New Post April 02, 2005, 10:42:31 pm
#2
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Shining Spammer *

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Project Candlelight
First of all, welcome around Akir Smiley

Your project sounds very interesting, and I'd like to know more about it.

How much of the game do you have designed/planned?

What will be your role in the development of the game if you can't use Javascript? We have a number of excellent Java programmers here who I'm sure can give you some pointers to tutorials, give you hints etc.

It sounds a very interesting project, and one I'll be looking forward to seeing develop.


New Post April 03, 2005, 10:50:57 pm
#3
Shining Dude *

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Project Candlelight
So far, the basic battle design is complete (please keep in mind that I use the word "Complete" in development terms from hereon out :p )  


Current workings are (as of April 3, 2005):

:arrow:  Tile art

 :arrow: Storyline

 :arrow: Staffsearch


Newts, I'll be doing ^this stuff,^   along with publicizing, Project management, and other bricabrac.

ave the Kyantol



New Post April 03, 2005, 11:09:28 pm
#4
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Shining Spammer *

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Project Candlelight
How's the search for programmers going?

When do you think we'll be able to see evidence of the development, in the form of screenshots or demos?

Can you reveal any details on the storyline?

Does the game have a title yet?

If you can answer these, we should be able to put up a post on the main page, and maybe get you some more interest Smiley


New Post April 04, 2005, 07:58:51 am
#5
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Shining Spammer *

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Project Candlelight
Hi Akir,

First of all, welcome to this board as well from me too. I've actually attemted to develop a Sphere game a few years ago, so I happen to know some things about the engine you're working with Wink.

The javascript language is not very hard to learn in Sphere, but if it makes things easier I could send the little bit of code snippets I have to you.

I'm afraid that it'll be hard for me to do any production work, as I also manage my own project, but I know plenty about Java and some about Sphere, which might be helpful Smiley.

Devlyn

Great news for Shining fangame developers! Wink

Correcting your non-working <img> tags since 1982 Wink


New Post April 05, 2005, 12:59:41 am
#6
Shining Dude *

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Project Candlelight
to Devlyn:

You can't se it, but I'm crying tears of joy right now!

Thank you.

*stopscrying*

(this is where I would ask you for a sample sphere script, but then, beggars can't be choosers)

It's not as if Javascript is hard to learn, but that there's no documentation that speaks my language (which is english). Plus I desparately need some help with the project. Don't worry about production work. Just focus on scripting!

Please Make a conformation Email so I can publsh you as official staff.

To Newts:

Thanks for your interest!

Answers to your questions:

I can't give you any Screenshots or demos, due to the order of operations here. Before I devel. the game program, I need to make the storyline, and before I make the storyline, i need to have a preliminary charicter development session to decide what the main charaicters (protagonist, antagonist, protaganist's girlfriend  Tongue ) Tha game doesn't have a title yet, thus the codename.

I hope I answered your questions for you. Feel free to email me.



Edit:
Just to make you happy, I made this pittiful thing. http://firstakir.tripod.com/projectcandlelight/
It's sad. It's just proff that I'm doing somthing. Sorry, but they don't allow me to direct link.

ave the Kyantol



New Post April 05, 2005, 06:54:06 am
#7
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Shining Spammer *

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Project Candlelight
I sent you a mail with some stuff Wink.

Devlyn

Great news for Shining fangame developers! Wink

Correcting your non-working <img> tags since 1982 Wink


New Post April 07, 2005, 03:09:28 am
#8
Shining Asteroid *

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Project Candlelight
I know I talked to you about it on SFC Akir, website/forums, and since I couldn't help you there, I may be able to do some graphics work for you later on when you have more progress.


New Post April 09, 2005, 02:58:36 am
#9
Shining Dude *

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Project Candlelight
THANKS!!!

could you give me a sample? there's a certain substance that I need in the art.

ave the Kyantol



New Post April 14, 2005, 03:20:59 am
#10
Shining Asteroid *

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Project Candlelight
It really depends on what youd like to see.  Sprites, battle animation, portraits, tiles?  Pick one XD


New Post April 15, 2005, 10:41:36 pm
#11
Shining Dude *

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Project Candlelight
Normal99, Draw anything. I just want a sample.

Anyways, I think I have a storyline! I think This will be a prequil to Shining Force, before the sealing of Dark Dragon. The only thing is, to avoid copyright laws, I will have to change the names. Once the battles have been planned, I will beguin production work.

The next matter of biz. is Music. So far we have none, And I can't compose. participation will be appreciated!

ave the Kyantol



New Post April 16, 2005, 11:32:35 pm
#12
Shining Asteroid *

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Project Candlelight
Now I'm confused as to whether you want graphics or hand drawn pictures...


New Post April 17, 2005, 09:44:27 am
#13
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Shining Spammer *

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Project Candlelight
I'm pretty sure he means graphics. Just send him some of your previous-made stuff.

Devlyn

Great news for Shining fangame developers! Wink

Correcting your non-working <img> tags since 1982 Wink


New Post April 17, 2005, 06:17:40 pm
#14
Shining Dude *

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Project Candlelight
Quote from: "Akir"
Draw anything.



I thought I was clear on that, but...

And I did mean graphics.

Sorry if I wasn't clear on that.

ave the Kyantol



New Post April 25, 2005, 02:27:45 am
#15
Shining Dude *

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Project Candlelight
Normal99: what's the progress on the art sample? I havn't heard from you in a while.





In other news The "SF Prequil" idea is a go. I had a talk with a friend who is borowing my Shining Force: Resurection of the Dark Dragon. He gets his daily high off of playing Turn Based Strategy RPGs. He says that making the game in that fashion may be a good idea, and he's an average game markit Zombie (the kind of people that Sony is thriving from), so I think that with good marketing, This may be well receved by the public.



News form the inovation and Look-and-feel section of the brain: The designing of the Battle System is going fairly well. The most important innovation in the battlesystem is the fact that there will be more then 1. As I mentioned before, there will be a grouping ability so that PCs (better known as Player Charecters) will be able to gang up on NPCs and vice versa. (I might also input a combo system, but that would make the game too easy, so it is not likely.) A third possible battle system is a realtime fighter simelar to the GameGear Version of SD Gundam, though that is also unlikely. The last BattleSystem is a secret that I'm developing for the Final Battle.



And everyone, there's an important question that you should answer here:

http://www.shiningsource.net/forum/index.php?topic=379.0





Even more news!!!

There is now a Project Candlelight wiki, courtesy of wikipedia! see it at http://en.wikipedia.org/wiki/User:FirstAkir/Project_Candlelight.

ave the Kyantol



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