Just a follow up to my old shit thread!
Not really a serious shining project, but something I made last winter that has more than a hint of shiningness to it It was my programming project from last year, we had to make a simulation of the department of ECEE with the Java 2D API. Enjoy!
http://www.shiningmedia.co.uk/ecee.asp
Theres no battles by the way, or anything to do for that matter, just three rooms and a man that can walk around.
Errors:
No image pre-loading, so man may be invisible when walking in certain directions!
Collision detection is extremely faulty and if you manage to generate an error with this then the man will fly off the screen and continue moving into eternity.
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Shining Mini-Project!! (Read 36468 times)
June 05, 2005, 02:40:34 pm
#3
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Shining Mini-Project!!
You might say that, but it's actually quite a bit further than most Shining fangames ever got
You should take it further - put in some dialogue and battles and you'll be fine. A Shining game set in a University is very appealing to me.
You should take it further - put in some dialogue and battles and you'll be fine. A Shining game set in a University is very appealing to me.
June 05, 2005, 02:46:06 pm
#4
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Shining Mini-Project!!
That's a nice start. I'm pretty confortable with java, but i never did anything with graphics. It runs smoothly on my cpu, which begs the question of why doesn't Devlyn pack his demos into applets?
What does ECEE stand for though? That's alot of Es. I will also be doing some projects this semester which i'm looking forward to.
What does ECEE stand for though? That's alot of Es. I will also be doing some projects this semester which i'm looking forward to.
June 05, 2005, 03:59:11 pm
#5
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Java applets don't have the full functionality of Java and they tend to be slower than applications. Hence I tend to stick to the latter .
June 05, 2005, 04:01:47 pm
#6
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Shining Mini-Project!!
ECEE is Electronic Communication and Electrical Engineering, the department i'm studying in
The project certainly gave me a taste of how difficult game programming will be But as I used the Java 2D API everything on screen is drawn with Java commands(except the man), not tiles. So i cant really expand on it anymore otherwise things will get incredibly slow moving.
It could be a good idea to set a shining game inside a university.... with many power ups such as beer, erm....and beer!
I second what Devlyn says, heck i had to remove the lovely midi file i had playing the background for it to work in IE!
The project certainly gave me a taste of how difficult game programming will be But as I used the Java 2D API everything on screen is drawn with Java commands(except the man), not tiles. So i cant really expand on it anymore otherwise things will get incredibly slow moving.
It could be a good idea to set a shining game inside a university.... with many power ups such as beer, erm....and beer!
I second what Devlyn says, heck i had to remove the lovely midi file i had playing the background for it to work in IE!
June 06, 2005, 10:16:11 pm
#7
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Shining Mini-Project!!
I'm thinking my senior design project will be an online multiplayer poker game. I'm into poker lately, lost some money at the casino.