Hi peeps,
Finally, here are some more screenies.
I've been busy making furniture and other things.
All items you see here, are scaled to proportion.
(meaning everything fits together

)
The house you see , was done in 6 hours.
The lighthouse was done in 5.
The house is setup in such a way , that I can have up to 50 (fifty) different configurations,
because the corbels, blinds, barrels are all separate entities, and if you
couple this with different textures, then the possibilities are endless ( 50 in this case)
I applied the same rule to all the furniture.
A file contains code for one table, four chairs , a tablecloth , a candlestick and four plates.
So I can choose to "conjure up" a table for up to 4 persons.
And if you apply different textures for the table , chairs and tablecloth, then
you can have unlimited variations.
The revolving stairs was done in 8 hours (including texturing).
After a couple of misfires, I finally had the perfect cylinder.
The cylinder was divided into 16 parts.
For each step I extruded geometry for the "total number of steps from the previous extrusion minus 1"
Then I removed every surface BELOW the surface of every step.
The handrail was made with just one cube, copied and modified 16 times.
Most of the time was taken up texturing the whole thing , because I had to modify all 4 sides of each step, one at a time.
Very labourous, but I think it turned out nice
Like the other stuff I mentioned earlier, the stairs are actually made up from 3 entities
1) the handrail
2) actual stairs
3) middle cylinder
So, I can have up to three different textures for one revolving stairs.
I've also learned how to strip the filename from a model within Blitz
So, if I need a copy of the revolving stairs , I check its current texture, and if it's not the one I want
for the current scene , I simply paint the new texture onto the copy of the model. easy huh?
A little note about the graveyard:
The white parts between each post is used for a texture with its alpha- channel activated within Blitz3d (the texture itself is a part of a fence, and you can see through the bars.)
Other things I made , but forgot to take a picture of it O_0 )
1) broom
2) bed
3) Treasurechest
4) book ( + configurable stack of books )
5) crate ( + configurable stack of crates )
I'll make these asap, in the meantime have fun y'hear ?











