I just wondered which fonts the rest of the pack uses in game - anything really shining specific?
I'm working on a SF font based on the GBA SF... thought it would be cool due to the nice Outline the font has in game... but seams like you can't make a TTF with such an outline easily... damn ;-)
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About fonts (Read 44660 times)

#2


Posts: 311
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Still haven't played the remake, if thats what you're refering to. If so, explain them a little better, because I have a batch of fonts I made that I was thinking of using in SFC. If you can tell me what you're looking for, I might have them, or I could make them for you.

#3


Posts: 20
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I think that bitmap fonts are better, because:
-they're easy to create & manipulate, w/o requiring very specific software for the job
-they're platform-independent
-you can freely specify the specs of the font
-they're easy to create & manipulate, w/o requiring very specific software for the job
-they're platform-independent
-you can freely specify the specs of the font

n a world without walls and fences,
who needs windows and gates?

#4


Posts: 224
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Well in general I would agree with you cortez but you need a real font to do a Bitmap font (at least one you can modify from) next to that - there are libaries to use TTF platform independent with the advantage of better antialiazing
t's not like I really care