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Alpha version of Shiny Sword: The Dark Dimension   (Read 15667 times)
Old Post April 13, 2014, 10:11:37 am
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Re: Alpha version of Shiny Sword: The Dark Dimension
Added an overland map, I'm working on a second location, and I've begun preparing for a more detailed walkabout menu that allows item use, item giving and spellcasting outside of battle Smiley.

Devlyn

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Old Post April 13, 2014, 11:10:33 am
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Re: Alpha version of Shiny Sword: The Dark Dimension
excellent!

is egress going to be a consideration?
that would probably be my most desired spell at this point.

~Elvenfyre


Old Post April 13, 2014, 05:25:56 pm
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Re: Alpha version of Shiny Sword: The Dark Dimension
Possibly, although I personally prefer a manual retreat move. That way, someone in the party will have to try to reach a square close to the starting point without being shot down/killed by enemies.

That will also enable the possibility to have battles where the objective is *not* to slay all opposition, but instead to sneak past...

Devlyn

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Correcting your non-working <img> tags since 1982 Wink


Old Post April 18, 2014, 07:37:33 pm
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Re: Alpha version of Shiny Sword: The Dark Dimension
Made more progress with the walkabout menu, added more stuff to the Taziram map and added a cave level to the game. Smiley

Devlyn

Great news for Shining fangame developers! Wink

Correcting your non-working <img> tags since 1982 Wink


Old Post April 19, 2014, 08:54:25 am
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Re: Alpha version of Shiny Sword: The Dark Dimension
Giving items is now possible, although the interface is still very non-descriptive (will need to add more text menus Smiley).

Devlyn

Great news for Shining fangame developers! Wink

Correcting your non-working <img> tags since 1982 Wink


Old Post April 20, 2014, 12:46:34 pm
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Re: Alpha version of Shiny Sword: The Dark Dimension
Added descriptions to the interface, updated the overland map and have made preparations to reintroduce Kyra into the game. I'm forking the sprites from the old Kyra/Lace sprites, making a more boring one for Lace (she is meant to be more "boring") and sticking closer to Elv's original for Kyra.

Devlyn

Great news for Shining fangame developers! Wink

Correcting your non-working <img> tags since 1982 Wink


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