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Sprites needed :) 12x12,24x24 or 48x48   (Read 66273 times)
Old Post May 26, 2011, 09:54:54 am
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Sprites needed :) 12x12,24x24 or 48x48
Hey guys,

Well, the title says it all really. As I started making the first maps I'm reaching the point where I'm going to need a very large number of game sprites. Any type will do really.

So... how does one get an insane number of game sprites? Any ideas what it would require in terms of effort/rewards? Wink


Devlyn

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Correcting your non-working <img> tags since 1982 Wink


Old Post May 26, 2011, 11:33:21 am
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Ty
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Re: Sprites needed :) 12x12,24x24 or 48x48
I've got a bunch of old item sprites (about 100 weapons) if you want them, and probably a dozen or so enemy and character sprites from the old Shining Online demos.


Old Post May 26, 2011, 11:57:33 am
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Re: Sprites needed :) 12x12,24x24 or 48x48
Ah, those would help already. I've got the sprites from the Lycadell campaign, but any additional ones would be quite useful. Smiley

Do you know if they're already in a proper image format (which is the same as with BABS 2.5, gif/png with two frames per facing and a 1 pixel border)

Devlyn

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Correcting your non-working <img> tags since 1982 Wink


Old Post May 26, 2011, 12:25:50 pm
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Re: Sprites needed :) 12x12,24x24 or 48x48
They're not in BABS format, but I can probably whip up a converter over the weekend Smiley


Old Post May 26, 2011, 01:37:28 pm
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Re: Sprites needed :) 12x12,24x24 or 48x48
Awesome! Thanks a lot for all the help there! Cheesy

I'm mainly focusing on programming the engine, and make the tiles, maps + dialogues, so having these sprites will help me a lot already Wink.

Nevertheless, I might still write out a spritemaking contest too. Perhaps it could be a nice promotional thing for the Shining Source if I attach a prize to it as well and all?

Devlyn

Great news for Shining fangame developers! Wink

Correcting your non-working <img> tags since 1982 Wink


Old Post May 26, 2011, 08:52:45 pm
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Old Post May 26, 2011, 09:00:40 pm
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Re: Sprites needed :) 12x12,24x24 or 48x48
Nice! Cheesy

Meanwhile I finished the new SMEE tile editor for people who are truly lazy. No longer do we need to draw lines, draw bricks, do dithering or add noise ourselves. SMEE now has handy dandy buttons for this.

Now I should still add a color picker though, otherwise people will be stuck with the tiny palette forever and ever Wink. However, before I add that I think I'll have a go at the interactive text event stuff Smiley.

Devlyn

Great news for Shining fangame developers! Wink

Correcting your non-working <img> tags since 1982 Wink


Old Post May 29, 2011, 12:36:58 am
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Re: Sprites needed :) 12x12,24x24 or 48x48
I need something where I can see the 48x48 sprites walk around, just to make sure they don't look ridiculous when animated.
usually I use the game itself, but my version doesn't support? Tongue


~Elvenfyre


New Post May 29, 2011, 10:27:19 am
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Re: Sprites needed :) 12x12,24x24 or 48x48
Hey Elv,

in development, untested, undocumented, but here goes:
http://www.notaboutme.nl/files/BABS3.rar

Devlyn

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Correcting your non-working <img> tags since 1982 Wink


New Post May 31, 2011, 06:42:51 am
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Re: Sprites needed :) 12x12,24x24 or 48x48
Btw. that first sprite already looks quite good and usable Smiley. Even 2-frame sprites are useful to some extent, as I can include them in the walkabout map Smiley.

I am currently rather in need of a few rat sprites and animations, for the first battle. Would anybody be willing to make those at some point?

Devlyn

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Correcting your non-working <img> tags since 1982 Wink


New Post May 31, 2011, 12:13:47 pm
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Ty
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New Post May 31, 2011, 02:31:28 pm
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Re: Sprites needed :) 12x12,24x24 or 48x48
Ah, I might be able to make something of that myself. I'll give it a try later today Smiley.

Thanks! Cheesy

Devlyn

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Correcting your non-working <img> tags since 1982 Wink


New Post June 05, 2011, 09:59:46 pm
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Re: Sprites needed :) 12x12,24x24 or 48x48
Hey Elv, any luck with the sprites sofar?

I managed to get a rat and a few ooze sprites done, as well as a combat animation for the ooze. However, I can desperately use any additional non-ripped sprites.

Devlyn

Great news for Shining fangame developers! Wink

Correcting your non-working <img> tags since 1982 Wink


New Post June 08, 2011, 08:24:59 am
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Re: Sprites needed :) 12x12,24x24 or 48x48
yeah sorry went off task a bit.  here's what I have so far.

~Elvenfyre


New Post June 08, 2011, 09:46:38 am
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Re: Sprites needed :) 12x12,24x24 or 48x48
Oh, that looks really good already! Much better than what I have been able to produce sofar Wink.

Thanks a lot for these already Cheesy.

Meanwhile I've revised the scripting engine, so that you can put in Java events in entity responses Smiley.

Devlyn

Great news for Shining fangame developers! Wink

Correcting your non-working <img> tags since 1982 Wink


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