McPhisto has been working exceedingly hard on Shining Valour lately, which will result in a first demo release tomorrow!
I haven’t played this demo yet, but I did play some preliminary beta’s and those already looked very promising!
If you are curious about his project, feel free to check the site out at http://homepages.ihug.co.nz/~clark4 :)
Peter van Dalen’s project has been making tremendous progress in the past couple of days!
First of all, the project officially has a name, which is “Dark Resurrection”. I’ve made a seperate forum for it on Ye Olde Blah, which you can find here.
Second, I’ve received 7 screenshots of the game as well, so it’s time to show them :D
For the sake of saving loading time, I’ll put the other four behind a link :).
(screenshots dead: See Dark Resurrection — project homepage)
Well, if that doesn’t appease your curiousity, I don’t know what will ;).
Peter van Dalen announced the development of his very own Shining project today.
This will be his fifth project, as he completed four games already.
The project will be DOS-based, and will probably feature existing Shining artwork instead of totally new graphics. The game as a whole will represent a mix of Shining Force, Shining Force 2 and perhaps Shining Force CD.
Feel free to read all about it here (dead link – see here instead). :)
TSS will be undergoing a radical change in the next month, and you have a chance to add your input.
“Seeing as it’s a site for developers to showcase what they’re doing, I thought it best to ask the people who know.
Would you like project managers? Task list/To Do list things? A worklog to show people what you’ve been doing? The ability to upload screenshots to the main TSS site? Possibly your own area of storage?”
Either post in This YoB Topic, or send me an email at ty@shining-online.co.uk and send me some ideas.
I thought this might be worth posting about :).
Coming directly from Zylokh:
Battle 1 is finally bug free (or so it seems…)
In addition, I’ve been working on graphics, lately.
2 sceenshots are available on the web site at www.geocities.com/zylokh/ (dead)
Left before next release:
– items (weapons, …, money, shops), (long and tough)
– Friendship, (long, easy)
– Experience points and levels, (easy)
– Ennemies’ AI (could take a while)
– Show text letters one by one… (easy?)
– Saving/loading (???)
– paralyze (easy)
– Show accessible tiles during battle, (should be easy)
– battle 2 (already started)
– music (should also be easy)
Maybe I won’t add all these before next release…