Aura4 recently got in touch about his new Shining-style game, Immunity Force.
Immunity Force puts you in control of human immune cells as they battle viruses that have entered the body. It’s definitely the most original theme I’ve seen for a Shining-style game!
The game has many of the features you’d expect to see, and there’s a nice Shining Force II style to the UI. Battles are turn-based, and you gain XP from defeating your enemies which makes you stronger as you level up.
The first battle can be a little tricky, but once you get used to the enemy’s range you’ll vanquish them in no time.
Chaoswizard98 has gifted us all with a new demo of his project, Adventurers Unbound! The game is built on top of the Engine of Chaos, a custom engine created in GameMaker.
The video above showcases some of the demo’s features, and I think you’ll agree that this looks and feels like a classic Shining-style adventure. But don’t just watch – download the demo and try it out!
You can read more about these updates on the Ye Olde Blah topic; Max talks about AI, using Tiled for creating maps, and more – there’s a lot going on! Max also posted an update video which shows some of the updated features:
Max popped into Ye Olde Blah to give us all a sneak peak at his new project – Legends of Salamanca!
The game is still early in development, but it’s already looking very Shining-style. Max shared more information (and screenshots) in his forum post about the project:
I wanted the game mechanics to be instantly recognisable as a homage to Shining Force 1 and 2, but I want to put my own elements into it as well – so there might be something a bit different comming.
I am just using free assets I found on itch and elsewhere at the moment, but I may want to pair up with an artist at somepoint if I see anyone’s artwork that I think would be good for the game!