Well, I enhanced SMEE, the happy Shining Map editor some more yesterday night.
I made a bit of a workaround for the switching windows slowdown bug, but I’ll still have to test it with other computers as it might not be 100% fool-proof. :)
Also, I implemented an add-tile and I delegated the graphical interface design to Lazy Bum. I look forward to what he’ll come up with! :)
The second phase of the Shiny Sword: Cloudslayer project will be mostly a plot development phase, although I’m going to improve and optimize SMEE as well in this phase, due to popular demand :).
More info can be found on the progress page.
Well, the past couple of days I resumed my work on TSS. I didn’t do very much yet, but I hope that’ll change soon :)
Only three days left before I have to complete my submission for the Verge Olympics. It’s going to be a pretty nifty piece, if I may say so myself. I made decent though small and underanimated chr’s, some music, a character creation system and heaps of more stuff.
On January 16th I’ll be done with my work, and then I can focus my efforts on SS:CS. I’ll probably change some things here and there, but mainly I’ll remove the big bug 8)
Well, I haven’t been able to do much about the site, because I’m working heavily on my Verge Olympics entry…
..and believe me, it’s going to be _very_ nice 8)