How can this be?
I’ll tell you how: Grimmm determination.
Devlyn gave me a heap of support 3 years ago to release this, but I didn’t step up and add the bits I wanted added when he became the busy man he is. Anyway I finally got the motivation together to do it, mainly thanks to the posts of the boys giving me a reason to smile.
Download under 2mb, unzip and play straight away! Discover the village of Lycadell and 3 battles with your team of 7 against 8 unique monsters. Listen to the groovy 16bit sounds we’ve developed over the years. Laugh at how when you heal yourself you appear twice on the screen. Laugh at lots of things, really… like how earning over 100 experience points at once doesn’t level you up. But nevermind about that, it does work to the necessary degree!
You’ll need Java 1.5 or later I believe, you can get it here:
http://www.java.com/en/download/index.jsp
Please leave me comments in this forum thread: BABS 2.5, Lycadell Campaign. Bugs, Comments, Updates : )
Any feedback is welcome.
Download it by clicking here!

If you don’t visit Ye Olde Blah on a regular basis, you might have missed Grom’s latest project. It’s an album of electric guitar covers based on the original Shining Force music.
You might think that heavy guitars and Shining Force don’t go together, but check out the tracks and you’ll be pleasantly surprised.
The track listing so far is as follows:
- Introduction
- Title Screen
- Simone’s Theme
- Town Theme
Check out the forum topic for more info and the latest updates, and be sure to leave some feedback!
That’s 94 sprites in total.
Or 752 frames.
Or 433,152 pixels.
Check them out here.
Next job on the list is NPC characters, and then the actual Shining Force.
The long task of ripping Shining Force 2 enemy sprites has finally started. There are about 100 different sprites to rip, although some are just re-colours. There’s also about 30 NPC’s to grab as well.
Expect an update on this by the weekend ;)
This was a silly idea.
Shining Force Characters
That’s it. All of the Shining Force 1 sprites are now complete.
There’s no time to relax though, because now it’s time to start on the Shining Force 2 sprites.
Final Conflict Tilesets
A trio of Shining Force: Final Conflict tiles have been added to Shining Aid. There’s still quite a lot left to do, but we’re getting there.
Audio Files
Newts has prepared some jingles for use in your projects. There are four to download: "Waking Up", "Dead", "Saved" and "Promotion". They’re provided in Ogg Vorbis format, which can be converted to other formats using a tool such as Ogg Drop.
They’re all released under the creative commons attribution licence, so if you use them in your project please remember to say thanks with a link to TSS. I’m sure Newts would appreciate a link to his gaming blog too ;)
To compliment these files, a selection of Shining Force 3 sounds have been added to the sound section.
You can grab the jingles and sound effects from the audio section of Shining Aid.
That’s it…for now
And so ends another lame update. Be sure to join us in Ye Olde Blah, and check out the projects people are working on.