Well, Newts is not the only one busy with music. I also finished a new song, called God has a moustache.
It’s very small, only 180 kilobytes and you can find it at http://files.shiningsource.net/2001/devgham.it
Oh, and Erenan, please read your private messages on the message board 8)
I’ve recorded the Vagabond theme and it’s actually saved properly, i.e. it uses the correct voices, so I think I’ll be ok to stop work on that one now :) It’s a nice little harpsichord melody with strings just to add some bass and mood to it :) I’m quite proud of it myself, it’s the first tune I’ve ever written :)
I’ve also finished the “game saved” jingle – just a little choir piece, again with strings. Nothing much but then it is only to confirm your game is saved ::P
On a similar theme I’m working on the church theme which [shock horror] isn’t played with a booming church organ! It’s for a quieter, less forceful organ, so the church is a bit more serene, more peaceful as it were :) So that tune’s going well.
I’ve got two more but they’re firmly rooted in my “work in progress” section – a sad piano piece and a twinkling synth piece for Astronima. I have the basic idea up there *taps temple*, and as I had a day off today I’m looking forward to getting back to work tomorrow :)
I bet I’ve already gone on for far too long but that’s me ::P I’ll post again if owt new happens. Arrivederce!
This week I’ve got two examinations, so don’t expect too much from me, though you never know really :) However, I had best make these two exams so there’s some serious learning to do…
I’ve been working on a game song. It’s called “God Has a Moustache” and the reason for that title is a long long story :)
Also, I was unable to retrieve the music Erenan made, but I hope he’ll be able to resend it :) All in all, progress on the game is slow, except for the music :)
I made a little banner for Moogie to use on Shining Force Central and I thought I’d just upload it here as well. Hope you like it :)
The second battle map of Mavellantice is done. Now it’s only a matter of scripting a bit before the whole place is playable :)