bludragn from the Shining Force Central forums posted some information about his new Shining style engine on the PC.
You can read about it on his blog, which includes some videos of it in action. There are plenty of features working already, it has a nice modern take on the SF2 classic style.
There’s also some in-depth discussions about the inner workings of the engine, including a great power point presentation which has some detailed descriptions of the engine and how it works. It’s definitely worth reading if you’re putting your own engine together.
A demo download and and link to he presentation can be found in this “Shining Force PC” post.
Be sure to leave some feedback in the SFC forums!
Source: Shining Force style Game Engine for PC (Videos)
Moogie posted some new videos of Tatakai over at Shining Force Central. They show a good range of gameplay, as well as various features that were implemented. Definitely worth checking out!
You can watch the videos on the Shining Force Central YouTube channel, and drop some feedback in the topic at the SFC forums.
Source: Tatakai – Mascot Force video topic
There’s been a few changes to the site over the past few days, including some new resources to play with and a few bits of design cleaned up:
New tileset
Digging around on the old site, I found some of the original Shiny Sword tiles that were part of Shining Aid. I’ve added them in the titlesets section.
New source code
The last couple of weeks have seen a lot of source code released. It’s now been uploaded and added to the downloads section, as well as Shining Aid’s “Source Code” page.
Other changes
A few pages have been cleaned up, mostly in Shining Aid, so it should be easier to find things now. If you find any problems or errors, let me know in the comments and I’ll sort them out :)
Good news, everyone!
The Java source code from the latest version of B.A.B.S. has just been released. You can find more information on this version of B.A.B.S. here. It’s the most complete version to date, and features plenty of campaign levels and battles for you to play with.
If you’d to contribute anything (source, images, music or ideas), feel free to drop by the forum and say hello :)
Anyway, here’s the good stuff: Download the source code here.
Here’s some great news for Shining Force fangame developers. Aura4, author of the Shining Force II remake project, has released the source code for the original demo!
You’ll need a few things before it will compile:
There’s more information on the download page, including a few tweaks you’ll need to make to get everything playing nicely.
Enough talk, Go get it!