Chaoswizard98 dropped by Ye Olde Blah to show off progress on The Legend of Syro. There’s a new demo to try out, and also a playthrough to watch on YouTube!
chris1234p has been hard at work building a new Shining Force fan game, and although it’s early days there has been some really good progress. Below is the latest update video from earlier this month:
As you can see there’s plenty going on already! Be sure to check out the rest of the update videos from the SFC topic for more info on how things are progressing.
Read more: New fangame
The Official Legend of Syro Pre-Alpha demo is now available! It’s Windows only, but should work on any machine with Windows XP and above.
Well, the pre-alpha demo for ‘The Legend of Syro’ is finally complete. As most of you probably already know, I’ve been working on a standalone Shining style game using gamemaker. Although the main game still has a long way to go yet, I finally have enough of the engine coded to be able to provide you with a standalone pre-alpha demo.
This demo has it’s own very lighthearted story, 2 battles, cutscenes, and pretty much everything else that you would expect to be in a shining game. Consider it a 2-3 hour long ‘Thank You’ game to everyone who has supported me here on SFC.
Even at this early stage the game has plenty of features and is very polished. Make sure you pop over to Shining Force Central and leave some feedback!
New updates to the project are posted to SFC pretty frequently. You can also view the project page here at The Shining Source.
Chaos wizard98 has posted some more videos for their project, The Legend of Syro. The video below shows the new battle cutscenes in action. I think you’ll agree that they look fantastic!
The battle cut-scenes now support any frame limit as well as whatever animation speed you want to give it. This way you can really animate every aspect of the cutscene at the speed you want. I also fixed an issue caused by button spam and added 2 scripts which take care of drawing the right character and animation for the battle cutscene. Crit and Block scripts have also been added.
Be sure to drop by the topic at SFC and give some feedback.
Good news everyone – Aura4 has released the complete version of his Shining Force fan game, “Mega Force“!
Mega Force is written using the XNA framework, which means you’ll need Windows as well as the XNA runtime installed before you can play.
The final release contains the following:
- 10 battles
- 6 playable characters
- 6 different types of enemies
- A complete story
Go try it out!