Legend of Atlantis update

It seems a long time since we heard anything from Nick’s “Legend of Atlantis” project, although for a long time it was presumed dead, never to be seen again. Still, here’s the latest update from the man himself.

The Legend of Atlantis

Project website
Anything will be posted up here (currently home to Nick’s Mithril Battle Simulator – Newts), with more work to come after the dreaded exams are over.

Development team
Just me, I’m afraid

Development language
C++ and OpenGL

Most recent release
Erm…

Most recent update or newsworthy happening
I’m going to develop a showreel this summer to submit to computer games companies with my application… I am unsure of the exact spec at the moment. All I know is that it has to be in C++ and it has to use some fancy 3D effects. I’m thinking of doing a battle engine… but I’m unsure at the moment! (How about a fully-3D Shining Style battle engine, Nick? :D – Newts)

Other comments
Check out the website this summer for significant activity!

Sounds like there’s going to be quite a lot of work done to LOA over the summer, which is definitely something to look forward to!

Tomorrow there’ll be a double-whammy in the updates stake, as I’ll be giving you the skinny on Grom’s Shining Force: Table Top RPG and Shining Force: Collectible Card Game projects. Stay tuned!

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