Shining Force Unity is a new project built using Unity. From the topic on Reddit:
Hi everyone, I’m currently working on a project called Shining Force Unity, a remake of shining force (1 and 2) in the unity engine. The project is still in the early stages of development but the goal is to create a full game editor for people to create their own levels, dialog and sprites, all of which can be saved outside of the game and shared with friends. I’m also adding a few quality of life fixes but all changes can be turned off if you want the classic experience.
/u/Shining_Force_Unity
It’s still in the early stages, but the map maker looks promising.
The Legacies of Veridocia team have released a new demo of their stellar Shining-style RPG.
Below is a list of changes from the official release notes:
Adjusted Battle 2
Changed the UI to make magic selection clearer
Changed the Move area to be nicer to look at
New scene and location after Battle 2
Access to the World Map
New location and Battle 3
The demo contains towns to explore and battles to fight, all tied together with some very Shining-style cutscenes.
I highly recommend giving it a go if you haven’t had already. There’s an incredible amount polish, especially for a demo, and everything has a nice feel to it. The music and artwork are fantastic, and the battle animations in particular are really well done.
The Legacies of Veridocia team have released a video of demo #2 in action. It’s well worth watching if you haven’t played the demo, and it shows off a lot of gameplay and the excellent graphics and animation.
Be sure to download the demo from the Legacies of Veridocia homepage (available for Windows, Mac and Linux). It’s extremely polished and is a lot of fun play.