Category: Shining Online

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Not a lot…

Just letting you all know work is still going on! Having said that, I haven’t really done much on the game for some time now as I’m far too busy redesigning the website. Well, I’d best get back to work!

Worklog – November 18th, 2001

The first entry into the development diary! Ok, so I said SO had been going for over a year but I only just got around to noting down all the little changes that keep occurring during the development process. So, to recap on what’s new (since last year)

  • Original (ST) engine created from scratch.
  • PC engine also created.
  • Most item graphics drawn (not weapons or armour).
  • Online options devised, but remain undecided.
  • Maps of first few levels drawn.
  • Plot finalised.
  • Characters designed, but more on the way.
  • Low-grade weapons and armour designed.
  • Development tools started.

Shining Online stuff

I guess I should finally post something on the TSS main page, as I have been around here for quite a while.

So then, what’s happening in the world of Shining Online? Well, development tools are the order of the day, with an enemy creator now up and working, and half of the level editor designed and written. It’s still got a long way to go, but progress is steady.

Expect to see screenshots some day next week…

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