Interesting perhaps?
Hi people.
I stumbled upon a site with a few interesting gaming articles, and thought I’d post it here:
Hi people.
I stumbled upon a site with a few interesting gaming articles, and thought I’d post it here:
It seems a long time since we heard anything from Nick’s “Legend of Atlantis” project, although for a long time it was presumed dead, never to be seen again. Still, here’s the latest update from the man himself.
The Legend of Atlantis
Project website
Anything will be posted up here (currently home to Nick’s Mithril Battle Simulator – Newts), with more work to come after the dreaded exams are over.
Development team
Just me, I’m afraid
Development language
C++ and OpenGL
Most recent release
Erm…
Most recent update or newsworthy happening
I’m going to develop a showreel this summer to submit to computer games companies with my application… I am unsure of the exact spec at the moment. All I know is that it has to be in C++ and it has to use some fancy 3D effects. I’m thinking of doing a battle engine… but I’m unsure at the moment! (How about a fully-3D Shining Style battle engine, Nick? :D – Newts)
Other comments
Check out the website this summer for significant activity!
Sounds like there’s going to be quite a lot of work done to LOA over the summer, which is definitely something to look forward to!
Tomorrow there’ll be a double-whammy in the updates stake, as I’ll be giving you the skinny on Grom’s Shining Force: Table Top RPG and Shining Force: Collectible Card Game projects. Stay tuned!
More project news!
Dream Shining Character
Websites: The rarely updated website, the almost-as-rarely posted-on forums
Development team
Acebloke – general dogsbody
Mage_Man – administrator
Zero000 – administrator
Development language
BYOND – you know you love it
Most recent release(s)
BYOND program needed to run the game
The main download/join screen
For single player
Most recent update or newsworthy happening
Began implementing the GBA Shining Force graphics, although it’s about halfway through. Most of the bugs are now ironed-out, and soon there should be new towns and dungeons.
Tomorrow I’ll be reporting on Nick’s famous Legend of Atlantis project. See you then!
We only just added this to the projects page, but from the sounds of bEn’s email it’s already one of the biggest fangame projects out there.
Project title: Shining Force: The Awakening
Development team:
Develin (bEn) – programmer
Grom – story/music/design
Produn – artist/story/design
Cortez – programmer
Norrin Radd – music
Lazy Bum (he gets everywhere! – Newts) – music
Jade – various
Isandier – programmer
Development language: C++, with some unique scripting and graphic languages
Most recent release: The SF:TA Christmas Demo
Most recent update/newsworthy happening:
The [sf:ta] HQQuote contest will return shortly – after a successful start we had to hold it as our lead artist Produn was suffering from a severe illness. Nevertheless he is getting better so we will be able to go on asap. Next to that we will be able to update our site again then to add the maps Produn created shortly before his illness and also some great music tracks will follow.
After being promoted to a full member (tho he still doesn’t know that) Cortez is motivated to give the programming team a kickstart.
Our latest addtion Isandir is ready for action after his exams and will hopefully be an addition to our team.
The game is on and you can expect a major jumpstart from [sf:ta] during the next weeks.
Other comments: Keep on Shining!
Whew! A fairly large update on SF:TA, as you can see. By the sounds of it, they’ve amassed a large team of talented and motivated individuals, which as we all know is an almost impossible thing to come by :P Good luck to the team!
Tomorrow there’ll be an update on everyone’s favourite BYOND game, Dream Shining Character. Stay tuned!
I thought I’d start this right at the very top with Dev’s projects :)
JAVA
Early 2004
http://www.shiningsource.net/releases.php?id=2
The Shiny Sword: Cloudslayer project is yet to start. SMEE has been in the fridge lately, but quite some progress is expected this summer.
Verge 1
December 2001
http://www.shiningsource.net/releases.php?id=6
Completed! Now discontinued.
I’ll be posting another project update every day, so if you’ve ever thought “what happened to…?” then keep an eye on the main site!