Shining Force III Articles

Ty and I have just posted joint blog articles about the tremendous Shining Force III, analysing it in some depth from two very different perspectives.

Ty’s “Game Design Lessons – Shining Force III” is a really interesting look at some of the important lessons we can learn from SFIII that apply to all games, not just Shining fangames. There are some really good points here that game developers would do well to heed.

My article “Player P.O.V. – Shining Force III” is more player-focused, and tries to deal with how SFIII engages and immerses its players in the world.

I think both articles have some interesting points to make, and I hope you agree!

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