I am almost through with that XSI plugin and the animation system for my game. I thought it is time again to post something here, i am still alive, still working on the game every day. It progresses slowly but steady. Right now i estimate to be through the major programming stuff within a month or one and a half. Then i will begin working on the design part. Can’t wait for that.
Right now i am dealing with the handling of multiple animations and my scene format. In an animation sequence there is as many scenes to be played back as there are enemies. And you need to be able to trigger different animations that contain different objects and have different particle animations, different camera animations etc etc.
But lately i started working on the actual game code again and it was such a good feeling. The scene format works inside the game, so you can see the animations playing when you attack an enemy.
Sometimes i feel like everything is going too slow, but other times i feel very successful whenever something works. I just hope i can get most of the framework done by the end of this month.
Stay tuned…
It’s been a long while since we have any progress to report, but we finally have got things moving again.
Noma has once again begun mapping, as has linus, and we have a new mapper on the team, known as “shining assassin.” His map looks promising at the moment, and with practice, they’ll be on par with linus.
Now, you’ll also be wondering what I and AG have been up to. we’ve been looking into the mechanics of the game engine, changing things around, adding new colours, and finalising the GUI, and I have been working on the level up dynamic, using the script file to change the way we will level up.
Let me tell you, the GUI is now a thing of Beauty. We even have the official SF font installed, and it looks fandabidoozie.

I’m also working on the other areas of the gui, such as login and credits, adding images to make it look awesome.
Synival from Shining Force Central, has posted details of a Shining MUD that he has been working on for the past month.
Here’s a screenshot to pique your interest:

One to watch.
I created a new section on my website, dedicated to my shining force type game project. The picture shows my plugin for Softimage XSI. More details: here

Just posting an image here to peek your attention ;).

Be sure to check even more pictures and a detailed explanation of them in the Dark Resurrection thread! :)