SFFC remake

Cortez posted a request on Ye Olde Blah not too long ago. Although his project is in quite a far stage, he is in desperate need of people to help with graphics ripping:

For those who’re not aware that there’s already an engine for the game: uses SDL, is cross-platform, C++/some i386 asm, opensource, gpl’ed. Only battle engine & AI is missing.

I have not abondened the project. People who have promised to help me bout specific things abandoned me. There’s no progress, because there’s no one who’s gonna rip the graphics for me, and make the maps (I’ve written a map editor too). Sir Phill was going to do this, but somehow changed mind.

Well, anyway. I’m telling to those who want to see this game remade: I’m not going to rip graphics, make maps & tilesets, rip sound, etc. I will only write the program. I’ve found a friend who may do z80 disassembling. If you want to see progress, do a data ripping job. If there’s no one who’s eager to take this job, this project is hereby canned.

In case there’s someone who’s gonna help, my uni’s going to start soon, depending on my exam periods, there may be delays too. Otherwise, you already know.

If you are interested in ‘saving’ the SFFC remake by doing some simple graphics rippage, feel free to respond here!

The thread also contains additional links to the latest release, by the way :).

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