Development on The Legend of Syro is still going strong, and Chaoswizard98 shared a nice big update on Ye Olde Blah. A quick rundown on some new and improved features:
The main menu has been improved, and contains room for challenges (and achievements)
New options have been added to the AI to support more interesting behaviour
In-game camera has been rebuilt
Character sprites can be set independently of their class
Elemental damage has been added, along with buffs and debuffs
That’s right, it’s time for a Christmas battle to keep everyone on their toes!
Chaoswizard98 has this to share:
Merry Christmas everyone
I added a nightmare challenge battle to the game which puts you up against all 66 enemies from chapter 1 all in a single battle royale. You can play this battle by setting ‘Challenge Mode’ to true in the options menu before starting a new game.
Chapter 1 of The Legend of Syro is now available for download, and it’s been well worth the wait!
A quick list of changes in the complete story:
4 New battles
Valdrfjell (Town)
New Enemies
Forest Serpent
Bat
Timber Wolf
Pack Leader
Vampire Bat
Golem
RockGolem
Lots of new cutscenes
See the complete changelog for all changes in this version (and all previous ones).
There are also factions to join, secrets to find and a full story to play through. The battle engine is extremely polished, items and magic all work nicely. Enemies also have pretty good AI and won’t hesitate to attack your healer at the worst possible time.
News and updates about the project are posted at Ye Olde Blah and SFC pretty frequently. You can also view the project page here at The Shining Source.
News and updates about the project are posted at Ye Olde Blah and SFC pretty frequently. You can also view the project page here at The Shining Source.
Chaoswizard98 dropped another update for The Legend of Syro. The video below shows off the battle cutscenes along with some very cool archery abilities.
There have been plenty of other improvements too! Loading, saving and promotions are now working from the church menu. The advisor menu is also complete and can be used to add and remove characters from your force.
There are still a few more things to finish before Alpha 1.4 is released. From the forum topic:
The remaining To-Do list for Alpha 1.4 is as follows.
– Fix Egress (Currently just restarts the battle and heals all characters)
– Add “Below ship map”
– Finish rigging characters for battle weapons
– Add ranged weapons (and exploding arrows) to battle cutscenes.
– Search in battle
– Battle platforms (Because y’all keep bugging me about this! lol)
– Polish existing dialogue / cutscenes.