Chapter 1 of The Legend of Syro is now available for download, and it’s been well worth the wait!
A quick list of changes in the complete story:
4 New battles
Valdrfjell (Town)
New Enemies
Forest Serpent
Bat
Timber Wolf
Pack Leader
Vampire Bat
Golem
RockGolem
Lots of new cutscenes
See the complete changelog for all changes in this version (and all previous ones).
There are also factions to join, secrets to find and a full story to play through. The battle engine is extremely polished, items and magic all work nicely. Enemies also have pretty good AI and won’t hesitate to attack your healer at the worst possible time.
News and updates about the project are posted at Ye Olde Blah and SFC pretty frequently. You can also view the project page here at The Shining Source.
News and updates about the project are posted at Ye Olde Blah and SFC pretty frequently. You can also view the project page here at The Shining Source.
Chaoswizard98 dropped another update for The Legend of Syro. The video below shows off the battle cutscenes along with some very cool archery abilities.
There have been plenty of other improvements too! Loading, saving and promotions are now working from the church menu. The advisor menu is also complete and can be used to add and remove characters from your force.
There are still a few more things to finish before Alpha 1.4 is released. From the forum topic:
The remaining To-Do list for Alpha 1.4 is as follows.
– Fix Egress (Currently just restarts the battle and heals all characters)
– Add “Below ship map”
– Finish rigging characters for battle weapons
– Add ranged weapons (and exploding arrows) to battle cutscenes.
– Search in battle
– Battle platforms (Because y’all keep bugging me about this! lol)
– Polish existing dialogue / cutscenes.
Chaoswizard98 dropped by Ye Olde Blah to show off progress on The Legend of Syro. There’s a new demo to try out, and also a playthrough to watch on YouTube!
The Official Legend of Syro Pre-Alpha demo is now available! It’s Windows only, but should work on any machine with Windows XP and above.
Well, the pre-alpha demo for ‘The Legend of Syro’ is finally complete. As most of you probably already know, I’ve been working on a standalone Shining style game using gamemaker. Although the main game still has a long way to go yet, I finally have enough of the engine coded to be able to provide you with a standalone pre-alpha demo.
This demo has it’s own very lighthearted story, 2 battles, cutscenes, and pretty much everything else that you would expect to be in a shining game. Consider it a 2-3 hour long ‘Thank You’ game to everyone who has supported me here on SFC.
Even at this early stage the game has plenty of features and is very polished. Make sure you pop over to Shining Force Central and leave some feedback!