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SF:TA Maps, Calendar & Items

Thanx to Produn for the bulk of this update.

We now have a world map (tho the individual town pages are yet to be made) for you all to enjoy and familiarise yourselves with. We also have a Calendar of a SFTA year, and the Items page has been started (obviously theres more items to come).

Check out the SFTA World section on our website

clicky clicky

Coming soon – Ill start on the History of the SFTA world. Stay tuned ^^

Thanx for reading.

SFTA : HQ contest part III

3 new characters have been uploaded to the site, namely Jaedyn, Vincent and Karl. You can find them in the SFTA World > Characters section.

For those who dont know about this, its a simple contest in which people get the chance to submit ideas for HQ quotes for the characters. I will select my favourite 10 quotes submitted, and those stand a good chance of making it to the final game.

What do you get out of this ?

Well, after going through all the characters, Ill pick the all time favoured quote, and the person who submitted it will have a character named after him/her and will also have the character designed to his/her specifications.

Our usual venue of this contest will soon be undergoing a massive change, and the forum database will likely be unavailable to people like me after the change, so, in order to keep a good record of all the submitted quotes, id like you all to EMAIL them to me at the following address ::

Adam_Grom@Yahoo.co.uk

Thank you for reading, and have fun in the contest =]

http://sfta.sourceforge.net

SF:TA HQ Contest P2 Results

W007 ! This is my first official News post here @ TSS ^^

Just wanted to say that the 2nd part of the SF:TA HQ contest is over and the winners have been announced, congrats to them =]

For those who havent been picked, or missed the opportunity to take part, fear not, for part 3 shall begin shortly ! Dont miss the opportunity to get a playable character named after you and designed to your specifications in SF:TA.

Here are the winners —

http://sfta.sourceforge.net/phpBB2/viewtopic.php?p=1209#1209

congrats once again guys, and thanx 2 Dev for sortin out this ‘news-posting’ account ^^

TSS rulz

2 new projects added :)

Hi all!

Despite my huge bouts of procrastination these days, I managed to add two fresh projects. :)

Much info about them is still lacking, but hopefully that’ll be added soon :).

Feel free to check them out (and their sites!).

On a side-note, as the amount of functionality is slowly increasing due to Ty’s hard work, I think it’s a good time to allow others access to the newsposting pages as well :). If any of the project people would like access as a news poster to the main site, please tell me on the Shining Source Discussion Forum, and I’ll add & inform you :).

Tatakai update

IkitClaw released v1.3 to the Tatakai beta testers. Here’s the accompanying message. :)

Tatakai test release v1.3 has just been uploaded and testers have been notified.

Amongst other things, the new Tatakai has :

  • experience for friendly magic – an overlooked feature has been added
  • attack action always default selection – avoids accidental stay orders
  • individual hero, monster and item SFX
  • more flexible image definitions
  • introduced town files making each town specific
  • variable levels of monster AI

The structure of the resource files has been reworked, and individual town files have been added. I’m currently working on a richer town customisation, allowing shop stock to be set, and eventually have town walkabouts too !

Issues concerning display settings and changes still persist – I need to learn more about the variations behind DirectDraw…

If you want access to the beta as well, feel free to check out the Project page for more info :).

Edit: The Tatakai site has had an update as well. Feel free to check it out at http://kyonshi.co.uk/tatakai/

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