Category: Shining Online

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One day away!

Yep, tomorrow is the big day – Demo 4 of Shining Online will be released to the public before tomorrow is out! To celebrate this, Ty and I are hosting something of a party in #tss, our chatroom, and every SO fan is invited!

The party officially starts at 10pm GMT, but we’ll probably be in there before, so pop in at any time and enjoy the spectacle :P

Full details can be found here, so make sure you know how to get in to get the most out of release day!

So, the calm before the storm…

Keep the faith!

Deadlines deadlines…

Two important dates to note in your SO diaries.

1) The last possible date to submit your cameo sprites and portraits is Sunday, December the 15th, so if you want a shot at fame in Demo 4 then make sure we have your stuff by then! Especially you, Dev!

2) Demo 4 is scheduled for release on Friday the 20th of December. This means we have about two weeks to finish everything that needs doing. This causes stress. Stress causes ulcers and hair loss. Smash Software is a little too literal at the moment.

Anyway, that’s the news. Devlyn, Valderin, Moogie and everyone else, we need to have your complete cameos within a week. Everyone else – the demo should be out the week after :)

Keep the faith!

Worklog – November 28th, 2002

Another month, another Dev Diary. I’m writing this at 2am after 6 hours of coding, so excuse the lack of coherence.

  • Got four absolute monsters of assignments for January hand-ins. Ouch.
  • Interviewed for TSS. Hopefully a link will be up soon.
  • More source slicing. What’s left is a lot tighter than before. Hopefully the weekend shall yield more results.
  • Started writing an A* algorithm for the enemy AI (as well as an article to go with it.) It’s not as easy as I thought, but it should be done soon.
  • More design doc, more website.
  • Worked on SODA some more. Completely overhauled the interface.
  • Started plans for the Atari SO.
  • More website stuff.
  • Did the Hussien Skank.

My bed looks very comfy. Night!

 

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