More graphics
Another 10 or so character sprites and 8 more battle sprites.
10 portraits done (rough)
Also item pictures created for all items in the coming small demo.
Another 10 or so character sprites and 8 more battle sprites.
10 portraits done (rough)
Also item pictures created for all items in the coming small demo.
From stordarth of the Bowie Online team:
We have encountered a bit of a setback. The lead programmer of the engine we were using has decided to hang up his spurs, and is no longer programming the engine. This means we are stuck with the features that are there at the moment. The source code for engine has been released however, and one of our staff is looking into it to see if he can continue with the engine. Whilst I am confident he can do a bit, I fear we may be stuck in a rut. If there is anyone out there who knows how to use visual basic 6, and is interested in building on an online game engine that is already established quite well, I’d be glad to hear from you, as my staff are spread thinly enough as it is.
Failing that, we may be forced to work without features that were due to appear in the next release that was planned, and that will put the game back a lot.
You know the little yellow bits for attack, stay, search, items, magic,equip, raise, repair, sell, yes, no, etc?
I made a whole new set today, 22 in total.
I am currently working on integrating the TV3D Engine into Softimage XSI. The plan is being able to do all animation in XSI and having an instant feedback. Afterwards the entire scene gets exported into a custom fileformat.
Completed 11 character sprites and 7 battle animations.