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About progress on BABS

Hi all, even though the worklog is empty BABS 3 development is progressing at full speed. Just head over to the Shiny Sword/BABS forum to find out about the latest advancements. These include vast improvements to the tile editor and the introduction of arbitrary tile sizes, among many many other things ;)

Popup battle screen

Here’s a screen shot of the pop-up battle sequence. Right not I just have the map fade to black, and the battle background appears. I still need to create the artwork for the attack and defend sequences for the guards, hero, and imps.

Also, my idea for the right column is to show a min-map and info on current character. Kind of like how you could access that in Shining Force, but in this case it’s always visible.

Sketches (Imp, Gaurd, and background)

Here are some sketches of some of the first things to appear in the game. The background will be used in the first battle of the game which will be between the hero with a couple of gaurds, verus a few imps. The gaurd and imp are also show in the sketches.

The gaurds

Here’s one more image showing the two gaurds that are part of the three man team you control in the first battle. Not pictured is the hero.

A few new screen shots

Some early screen shots.  I’m working on character graphics now, 2D pixel art.

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